RustField - Test local
Offline 90.110.54.217:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:29 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 15:44 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 15:33 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 17:03 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 16:18 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 12:33 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 12:17 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/300
- 0/50
- 0/3300
- 4/300
- 2/100
- 0/40
Quick answers
from the figures on this pageWipe schedule
When does RustField - Test local wipe?
No wipe schedule is kept by RustField - Test local, which makes a new world every few hours; those resets do not count as wipes.
Tags
Which tags does RustField - Test local carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from RustField - Test local. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustField - Test local?
Rust Metrics lists featuring RustField - Test local: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does RustField - Test local sit in the rankings?
Ranking for RustField - Test local: #10,643 on seven-day player hours, top 48% of all ranked servers.
How full does RustField - Test local get?
RustField - Test local is not responding; status offline, last seen 3 days 14 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does RustField - Test local run from?
No region comes from RustField - Test local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 90.110.54.217:28015.
What Rust version is RustField - Test local on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustField - Test local. To get in, your game needs the same protocol; Steam applies the update.
Is RustField - Test local up, and how often does it stay up?
Reading: offline. RustField - Test local last answered 3 days 14 hours ago. Uptime for the last 4 full days: 20 of 96 hours, or 21%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Settings and map
What settings and rules apply on RustField - Test local?
Reading the name gives no gather rate for RustField - Test local. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to RustField - Test local?
Press F1 in Rust and enter client.connect 90.110.54.217:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.