RUST METRICSFlight deck · live data
Data live Servers11,614 Players43,674 Populated2,969 Fresh wipes 3 h135 Scan5 min
‹ All servers168.100.161.122:28010
Online Full Queue Fresh wipe Wipe due No query

EU Hub 01

Online 168.100.161.122:28010 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 825 1650 2475 3300 PAX 113 /3,300

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average22peak 583
Rank#639top 3%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 108 players
REC 1

Players

AveragePeak
05010015020007:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:19 UTC1d ago – – – 1
Thu 29 Oct, 03:13 UTC1d ago – – – 3
Wed 28 Oct, 04:06 UTC2d ago – – – 11
Sun 25 Oct, 03:11 UTC5d ago – – – 0
Sun 25 Oct, 02:31 UTC5d ago – – – 3
Fri 23 Oct, 09:26 UTC6d ago – – – 3
Thu 22 Oct, 19:36 UTC7d ago – – – 14
Thu 22 Oct, 19:09 UTC7d ago 558 – 0.6 days 16
Mon 19 Oct, 00:39 UTC11d ago 187 held half 3.8 days 11
Sat 17 Oct, 16:37 UTC12d ago – – – 2
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does EU Hub 01 wipe, and when?

None of the resets on EU Hub 01 counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tags

Which tags does EU Hub 01 carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp3300 (Max players): Slots: 3,300; ts1000 (Group limit): Team cap: 1000; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; sc1 (Custom tag): This tag is non-standard, added by the owner or a plugin from EU Hub 01. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EU Hub 01 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring EU Hub 01: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 100; Average players: 10+ on average.

Population

What position does EU Hub 01 hold among Rust servers?

Player hours over seven days put EU Hub 01 at #639, in the top 3% of all ranked servers.

What player count does EU Hub 01 carry?

Current headcount on EU Hub 01: 113 players, 3,300 slots available. Check: players over seven days. Average 22, peak 583. Average at the busiest hour was 93 players, at 07:00 UTC over the last 48 hours.

Server

Where does EU Hub 01 sit?

The name of EU Hub 01 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 168.100.161.122:28010.

What Rust version is EU Hub 01 on?

Rust network protocol 2635 and build 168909 on Linux is the build EU Hub 01 runs. Matching protocol is required to join. Let Steam update your game.

Is EU Hub 01 up, and how often does it stay up?

EU Hub 01 reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is EU Hub 01 configured, and what rules are in force?

Check: gather rate. The name EU Hub 01 does not state one. The cap on groups is 1000 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Connection

How can you get onto EU Hub 01?

To join: start Rust, press F1 and type client.connect 168.100.161.122:28010. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3300,ptrak,$r?,v2635,gmvanilla,cs168909,sc1,ts1000,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp3300
Max players Slots: 3,300.
ts1000
Group limit Team cap: 1000.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Other

sc1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.