RUST METRICSFlight deck · live data
Data live Servers11,772 Players62,070 Populated3,548 Fresh wipes 3 h127 Scan5 min
‹ All servers88.99.65.159:28017
Offline Full Queue Fresh wipe Wipe due No query

TeddyTT

Offline 88.99.65.159:28017 checked 37d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,480top 68%
Last wipe174d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does TeddyTT wipe, and when?

To tell the rhythm of TeddyTT, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 174 days 3 hours ago the current world was made.

Lists and filters

How should you read the tags on TeddyTT?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2624 (Protocol): Protocol 2624: join only on the same game version; cs150934 (Build): The server runs game build 150934; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from TeddyTT. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does TeddyTT appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TeddyTT: Modded Rust servers, checked live and Aim training servers, live readings. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does TeddyTT sit in the rankings?

Player hours over seven days put TeddyTT at #15,480, in the top 68% of all ranked servers.

What player count does TeddyTT carry?

Reading for TeddyTT: offline at this moment; last seen 37 days 12 hours ago.

Server

What location is TeddyTT hosted in?

No region tag on TeddyTT. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 88.99.65.159:28017.

What Rust version is TeddyTT on?

Reading: TeddyTT, Rust network protocol 2624 and build 150934, Linux. Matching protocol is required to join. Let Steam update your game.

Is TeddyTT up, and how often does it stay up?

TeddyTT reports offline. The last reading came 37 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.

Rules and settings

What rules does TeddyTT enforce, and what are its settings?

Reading the name gives no gather rate for TeddyTT. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Connection

How can you get onto TeddyTT?

To join: start Rust, press F1 and type client.connect 88.99.65.159:28017. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2624,^z,^y,^e,^d,gmvanilla,cs150934,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2624
Protocol Protocol 2624: join only on the same game version.
cs150934
Build The server runs game build 150934.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.