Private Rust PvE | Zombies | Scientists | Extra Loot
Offline 88.97.162.126:28015 checked 16h ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:24 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:02 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:57 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:29 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 19:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:15 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 15:48 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:05 UTC4d ago | 2 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 68/300
- 11/3300
- 200/50
- 2/300
- 0/40
- 0/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does Private Rust PvE | Zombies | Scientists | Extra Loot follow?
A new world is made every few hours by Private Rust PvE | Zombies | Scientists | Extra Loot, which keeps no wipe schedule; those resets are not wipes.
Tags
Which tags does Private Rust PvE | Zombies | Scientists | Extra Loot carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Private Rust PvE | Zombies | Scientists | Extra Loot. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Private Rust PvE | Zombies | Scientists | Extra Loot appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Private Rust PvE | Zombies | Scientists | Extra Loot: Modded Rust servers, checked live and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Private Rust PvE | Zombies | Scientists | Extra Loot hold among Rust servers?
Player hours over seven days put Private Rust PvE | Zombies | Scientists | Extra Loot at #5,334, in the top 24% of all ranked servers.
What is the population on Private Rust PvE | Zombies | Scientists | Extra Loot?
Status for Private Rust PvE | Zombies | Scientists | Extra Loot: offline. Last seen 16 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 21:00 UTC, 1 players on average.
Server
Which location does Private Rust PvE | Zombies | Scientists | Extra Loot run from?
Reading: location. Private Rust PvE | Zombies | Scientists | Extra Loot gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 88.97.162.126:28015.
What Rust version is Private Rust PvE | Zombies | Scientists | Extra Loot on?
Reading: Private Rust PvE | Zombies | Scientists | Extra Loot, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Private Rust PvE | Zombies | Scientists | Extra Loot up, and how often does it stay up?
Check: connection. Private Rust PvE | Zombies | Scientists | Extra Loot is offline at this moment. Last contact was 16 hours ago. Uptime for the last 6 full days: 45 of 144 hours, or 31%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
What rules does Private Rust PvE | Zombies | Scientists | Extra Loot enforce, and what are its settings?
Check: gather rate. The name Private Rust PvE | Zombies | Scientists | Extra Loot does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
What map is Private Rust PvE | Zombies | Scientists | Extra Loot on?
Procedural map on Private Rust PvE | Zombies | Scientists | Extra Loot, made by the game's generator.
Connection
How do you connect to Private Rust PvE | Zombies | Scientists | Extra Loot?
Check: join. Open Rust, press F1, then enter client.connect 88.97.162.126:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.