RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers87.52.104.223:30000
Online Full Queue Fresh wipe Wipe due No query

InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels

Online 87.52.104.223:30000 checked 9m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 8 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,203 ×1000

Entities

48 h range 110,819–140,802 · memory 2,754 MB
1239 ET SINCE RESTART 03:58

Uptime

3 h 58 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,503top 25%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory2,754MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

At their busiest, its recent wipes drew 2 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe.

How often does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipe, and when?

Once a month InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 14 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels appear in Rust Metrics lists and filters?

Rust Metrics lists featuring InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels: Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels hold among Rust servers?

Ranking for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels: #5,503 on seven-day player hours, top 25% of all ranked servers.

How full does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels get?

0 of 50 slots are filled on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 16:00 UTC, 2 players on average.

Server

Where does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels sit?

Reading: location. InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.52.104.223:30000.

What Rust version is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels on?

Reading: InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Over the last 48 hours the average was 26 server fps; the floor was 8. Peak entity count: 140,802. Buildings, deployables and all else included. Reading: 4,480 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, and is it online now?

Reading: online. InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels answers right now. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Reading the name gives no gather rate for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels on?

Size 4,250 and seed 1905085736: the game generates the procedural map on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Press F1 in Rust and enter client.connect 87.52.104.223:30000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://infinitynet.dk/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.