RUST METRICSFlight deck · live data
Data live Servers11,698 Players44,070 Populated3,087 Fresh wipes 3 h100 Scan5 min
‹ All servers86.15.67.166:28025
Online Full Queue Fresh wipe Wipe due No query

RustID Test Server

Online 86.15.67.166:28025 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,897top 35%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep11 Oct17 Oct23 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:53 UTC1d ago – – – 0
Tue 27 Oct, 17:10 UTC1d ago – – – 1
Tue 27 Oct, 16:24 UTC1d ago – – – 1
Tue 27 Oct, 15:04 UTC1d ago – – – 0
Tue 27 Oct, 00:09 UTC2d ago – – – 0
Mon 26 Oct, 22:20 UTC2d ago – – – 1
Mon 26 Oct, 21:42 UTC2d ago – – – 1
Mon 26 Oct, 21:32 UTC2d ago – – – 1
Sun 25 Oct, 20:35 UTC3d ago – – – 0
Sun 25 Oct, 14:22 UTC3d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does RustID Test Server wipe?

A new world is made every few hours by RustID Test Server, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

Which tags does RustID Test Server carry, and what do they mean?

Tags published by RustID Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustID Test Server appear in Rust Metrics lists and filters?

On Rust Metrics, RustID Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does RustID Test Server sit in the rankings?

Ranking for RustID Test Server: #7,897 on seven-day player hours, top 35% of all ranked servers.

What player count does RustID Test Server carry?

Current headcount on RustID Test Server: 0 players, 500 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server details

Where does RustID Test Server sit?

No region tag on RustID Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 86.15.67.166:28025.

What Rust version is RustID Test Server on?

Rust network protocol 2635 and build 168909 on Windows is the build RustID Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustID Test Server, and is it online now?

Reading: online. RustID Test Server answers right now. Uptime for the last 7 full days: 165 of 168 hours, or 98%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

What rules does RustID Test Server enforce, and what are its settings?

Check: gather rate. The name RustID Test Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

How to join

How can you get onto RustID Test Server?

Press F1 in Rust and enter client.connect 86.15.67.166:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.