RUST METRICSFlight deck · live data
Data live Servers11,647 Players39,332 Populated2,956 Fresh wipes 3 h71 Scan5 min
‹ All servers84.9.20.149:28015
Offline Full Queue Fresh wipe Wipe due No query

Swager | PVE | No Wipe | No Decay

Offline EU 84.9.20.149:28015 checked 2d ago

vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,508top 52% · #2368 in EU
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 52% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:27 UTC16d ago 1 – running 0
Sun 27 Sep, 15:10 UTC30d ago 5 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Swager | PVE | No Wipe | No Decay when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does Swager | PVE | No Wipe | No Decay follow?

The rhythm of Swager | PVE | No Wipe | No Decay's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 14 hours ago the current world was made.

Tag meanings

How should you read the tags on Swager | PVE | No Wipe | No Decay?

These are the tags Swager | PVE | No Wipe | No Decay publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Swager | PVE | No Wipe | No Decay?

Rust Metrics lists featuring Swager | PVE | No Wipe | No Decay: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Swager | PVE | No Wipe | No Decay hold among Rust servers?

Ranked by seven-day player hours, Swager | PVE | No Wipe | No Decay sits at #11,508 and #2,368 in Europe, inside the top 52%.

What is the population on Swager | PVE | No Wipe | No Decay?

Reading for Swager | PVE | No Wipe | No Decay: offline at this moment; last seen 2 days 19 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does Swager | PVE | No Wipe | No Decay sit?

Reading: location. The EU tag puts Swager | PVE | No Wipe | No Decay in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 84.9.20.149:28015.

What Rust version is Swager | PVE | No Wipe | No Decay on?

Rust network protocol 2634 and build 167398 on Windows is the build Swager | PVE | No Wipe | No Decay runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Swager | PVE | No Wipe | No Decay, and is it online now?

Check: connection. Swager | PVE | No Wipe | No Decay is offline at this moment. Last contact was 2 days 19 hours ago. Reading: 62% uptime over the last 7 full days. It was up 104 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

How is Swager | PVE | No Wipe | No Decay configured, and what rules are in force?

Reading the name gives no gather rate for Swager | PVE | No Wipe | No Decay. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Swager | PVE | No Wipe | No Decay?

From seed 1403708994, the game generates the procedural map on Swager | PVE | No Wipe | No Decay. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Swager | PVE | No Wipe | No Decay?

To join: start Rust, press F1 and type client.connect 84.9.20.149:28015. Or press Launch Rust here and Steam opens the game and connects you. https://swager.co.uk is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.