RUST METRICSFlight deck · live data
Data live Servers11,711 Players67,607 Populated3,578 Fresh wipes 3 h107 Scan5 min
‹ All servers84.32.217.61:28015
Offline Full Queue Fresh wipe Wipe due No query

Gold Rust | True Quest PVE - EU

Offline EU 84.32.217.61:28015 checked 18d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,561top 61% · #2405 in EU
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct10 Oct13 Oct16 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:36 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Gold Rust | True Quest PVE - EU?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Gold Rust | True Quest PVE - EU wipe?

To tell the rhythm of Gold Rust | True Quest PVE - EU, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 16 hours ago.

Tag meanings

How should you read the tags on Gold Rust | True Quest PVE - EU?

These are the tags Gold Rust | True Quest PVE - EU publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Gold Rust | True Quest PVE - EU appear in Rust Metrics lists and filters?

On Rust Metrics, Gold Rust | True Quest PVE - EU sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Gold Rust | True Quest PVE - EU sit in the rankings?

Player hours over the last seven days put Gold Rust | True Quest PVE - EU at #13,561, #2,405 in Europe, in the top 61% of all ranked servers.

What player count does Gold Rust | True Quest PVE - EU carry?

Reading for Gold Rust | True Quest PVE - EU: offline at this moment; last seen 18 days 15 hours ago.

Server

Where does Gold Rust | True Quest PVE - EU sit?

Reading: location. The EU tag puts Gold Rust | True Quest PVE - EU in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 84.32.217.61:28015.

What Rust version is Gold Rust | True Quest PVE - EU on?

Rust network protocol 2634 and build 167398 on Windows is the build Gold Rust | True Quest PVE - EU runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Gold Rust | True Quest PVE - EU, and is it online now?

Gold Rust | True Quest PVE - EU reports offline. The last reading came 18 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Settings and map

How is Gold Rust | True Quest PVE - EU configured, and what rules are in force?

Reading the name gives no gather rate for Gold Rust | True Quest PVE - EU. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

How to join

How do you connect to Gold Rust | True Quest PVE - EU?

Press F1 in Rust and enter client.connect 84.32.217.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.