RUST METRICSFlight deck · live data
Data live Servers11,721 Players56,361 Populated3,397 Fresh wipes 3 h135 Scan5 min
‹ All servers84.115.238.76:28015
Offline Full Queue Fresh wipe Wipe due No query

GoodWibes LOCAL Development

Offline EU 84.115.238.76:28015 checked 14d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,022top 69% · #2542 in EU
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:00 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on GoodWibes LOCAL Development?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

When does GoodWibes LOCAL Development wipe?

Its rhythm cannot be told from the wipes of GoodWibes LOCAL Development on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 6 hours ago the current world was made.

Tags

Which tags does GoodWibes LOCAL Development carry, and what do they mean?

These are the tags GoodWibes LOCAL Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts20 (Group limit): You may team up with at most 20; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does GoodWibes LOCAL Development appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GoodWibes LOCAL Development: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does GoodWibes LOCAL Development hold among Rust servers?

Ranked by seven-day player hours, GoodWibes LOCAL Development sits at #15,022 and #2,542 in Europe, inside the top 69%.

What player count does GoodWibes LOCAL Development carry?

Reading for GoodWibes LOCAL Development: offline at this moment; last seen 14 days 12 hours ago.

Server

What location is GoodWibes LOCAL Development hosted in?

Reading: location. The EU tag puts GoodWibes LOCAL Development in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 84.115.238.76:28015.

What Rust version is GoodWibes LOCAL Development on?

Reading: GoodWibes LOCAL Development, Rust network protocol 2634 and build 167058, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on GoodWibes LOCAL Development, and is it online?

Check: connection. GoodWibes LOCAL Development is offline at this moment. Last contact was 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

What rules does GoodWibes LOCAL Development enforce, and what are its settings?

No gather rate appears in the name: GoodWibes LOCAL Development. The cap on groups is 20 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is GoodWibes LOCAL Development on?

Check: map. Procedural, generated by the game, on GoodWibes LOCAL Development.

Connection

What do you do to join GoodWibes LOCAL Development?

Press F1 in Rust and enter client.connect 84.115.238.76:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,EU,^p,gmrust,cs167058,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts20
Group limit You may team up with at most 20.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build Game build reading: 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.