RUST METRICSFlight deck · live data
Data live Servers11,611 Players33,784 Populated2,810 Fresh wipes 3 h69 Scan5 min
‹ All servers80.242.59.122:35000
Online Full Queue Fresh wipe Wipe due No query

Pop_Rust_PVE

Online 80.242.59.122:35000 checked 9m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 50 100 150 200 PAX 4 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 32 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 385,400 ×1000

Entities

48 h range 353,594–385,400 · memory 6,428 MB
1239 ET SINCE RESTART 03:59

Uptime

3 h 59 min since its last restart, at the last reading
7-day average8peak 25
Rank#1,109top 5%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory6,428MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak36players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 36 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Pop_Rust_PVE when wipe day comes?

The busiest point of its recent wipes drew 36 players on average. 45 hours after the wipe, the crowd peaked on the latest wipe.

When does Pop_Rust_PVE wipe?

With the force wipe, once a month, Pop_Rust_PVE wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 11 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Pop_Rust_PVE?

Tags published by Pop_Rust_PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts21 (Group limit): Team cap: 21; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pop_Rust_PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Pop_Rust_PVE: Rust tutorial servers, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Pop_Rust_PVE hold among Rust servers?

Player hours over seven days put Pop_Rust_PVE at #1,109, in the top 5% of all ranked servers.

What player count does Pop_Rust_PVE carry?

Current headcount on Pop_Rust_PVE: 4 players, 200 slots available. Seven-day check: 8 players on average. Peak reading: 25. Average at the busiest hour was 16 players, at 16:00 UTC over the last 48 hours.

Server

Which location does Pop_Rust_PVE run from?

Reading: location. Pop_Rust_PVE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 80.242.59.122:35000.

What Rust version is Pop_Rust_PVE on?

Rust network protocol 2635 and build 168909 on Windows is the build Pop_Rust_PVE runs. To get in, your game needs the same protocol; Steam applies the update.

How does Pop_Rust_PVE perform?

Reading: 32 server fps on average across the last 48 hours. It never dropped below 15. Peak entity count: 385,400. Buildings, deployables and all else included. Check: memory. Peak use was 8,609 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pop_Rust_PVE up, and how often does it stay up?

Reading: online. Pop_Rust_PVE answers right now. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Pop_Rust_PVE?

Check: gather rate. The name Pop_Rust_PVE does not state one. The cap on groups is 21 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Pop_Rust_PVE on?

From seed 1356798757, the game generates the procedural map on Pop_Rust_PVE. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Pop_Rust_PVE?

Check: join. Open Rust, press F1, then enter client.connect 80.242.59.122:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://pop-pve.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts21
Group limit Team cap: 21.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.