[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC31d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/300
- 16/200
- 5/200
- 34/100
- 31/200
- 13/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [DE] SteppenWolf*s PVE-Insel?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [DE] SteppenWolf*s PVE-Insel follow?
Once a month [DE] SteppenWolf*s PVE-Insel wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 24 days 22 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [DE] SteppenWolf*s PVE-Insel carry, and what do they mean?
These are the tags [DE] SteppenWolf*s PVE-Insel publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [DE] SteppenWolf*s PVE-Insel appear in Rust Metrics lists and filters?
On Rust Metrics, [DE] SteppenWolf*s PVE-Insel sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [DE] SteppenWolf*s PVE-Insel hold among Rust servers?
Player hours over seven days put [DE] SteppenWolf*s PVE-Insel at #14,560, in the top 64% of all ranked servers.
What is the population on [DE] SteppenWolf*s PVE-Insel?
Status for [DE] SteppenWolf*s PVE-Insel: offline. Last seen 24 days 22 hours ago.
Server details
Where does [DE] SteppenWolf*s PVE-Insel sit?
Reading: location. [DE] SteppenWolf*s PVE-Insel gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.238.71.179:28025.
What Rust version is [DE] SteppenWolf*s PVE-Insel on?
Reading: [DE] SteppenWolf*s PVE-Insel, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is [DE] SteppenWolf*s PVE-Insel up, and how often does it stay up?
Check: connection. [DE] SteppenWolf*s PVE-Insel is offline at this moment. Last contact was 24 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Settings and map
How is [DE] SteppenWolf*s PVE-Insel configured, and what rules are in force?
No gather rate appears in the name: [DE] SteppenWolf*s PVE-Insel. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [DE] SteppenWolf*s PVE-Insel on?
Size 4,500 and seed 777895: the game generates the procedural map on [DE] SteppenWolf*s PVE-Insel from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto [DE] SteppenWolf*s PVE-Insel?
To join: start Rust, press F1 and type client.connect 79.238.71.179:28025. Or press Launch Rust here and Steam opens the game and connects you.