RUST METRICSFlight deck · live data
Data live Servers11,615 Players32,207 Populated2,774 Fresh wipes 3 h66 Scan5 min
‹ All servers79.137.98.6:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 7

Online 79.137.98.6:28015 checked 12m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 88 175 262 350 PAX 1 /350

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 223 SERVER FPS

Server fps

48 h low 201 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 171,598 ×1000

Entities

48 h range 168,267–175,401 · memory 5,124 MB
1239 ET SINCE RESTART 16:38

Uptime

16 h 38 min since its last restart, at the last reading
7-day average22peak 61
Rank#641top 3%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory5,124MB48 h peak 36 players
REC 1

Players

AveragePeak
01020304006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak103players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 103 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Facepunch 7 when wipe day comes?

The busiest point of its recent wipes drew 103 players on average. After the latest wipe, numbers topped out at 27 hours.

What wipe timing does [EU] Facepunch 7 follow?

The only wipe for [EU] Facepunch 7 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 12 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does [EU] Facepunch 7 carry, and what do they mean?

These are the tags [EU] Facepunch 7 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates [EU] Facepunch 7?

The playrust.com hostname on [EU] Facepunch 7 also appears on 124 other servers we track, which points to one operator.

Where does [EU] Facepunch 7 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] Facepunch 7: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Player count

What position does [EU] Facepunch 7 hold among Rust servers?

Ranking for [EU] Facepunch 7: #641 on seven-day player hours, top 3% of all ranked servers.

How full does [EU] Facepunch 7 get?

Current headcount on [EU] Facepunch 7: 1 players, 350 slots available. Check: players over seven days. Average 22, peak 61. Check: 48-hour peak. 19:00 UTC, 33 players on average.

Server details

Which location does [EU] Facepunch 7 run from?

Reading: location. Nothing in the tags, but the name of [EU] Facepunch 7 points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.137.98.6:28015.

What Rust version is [EU] Facepunch 7 on?

Reading: [EU] Facepunch 7, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is performance on [EU] Facepunch 7 within range?

Over the last 48 hours the average was 220 server fps; the floor was 201. Peak entity count: 175,401. Buildings, deployables and all else included. Reading: 6,467 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [EU] Facepunch 7 up, and how often does it stay up?

Reading: online. [EU] Facepunch 7 answers right now. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [EU] Facepunch 7?

No gather rate appears in the name: [EU] Facepunch 7. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. It appears under Official in the game's own server list. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is [EU] Facepunch 7 on?

Size 4,500 and seed 4936666: the game generates the procedural map on [EU] Facepunch 7 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto [EU] Facepunch 7?

Press F1 in Rust and enter client.connect 79.137.98.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players 350 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.