[US East] Facepunch Primitive 1
Online 40.160.19.53:28015 checked 12m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 182 · below 20 is lag, below 10 is badEntities
48 h range 150,690–157,617 · memory 4,549 MBUptime
4 h 40 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | 76 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/120
- 12/100
- 10/120
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US East] Facepunch Primitive 1?
The busiest point of its recent wipes drew 76 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.
When does [US East] Facepunch Primitive 1 wipe?
The only wipe for [US East] Facepunch Primitive 1 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does [US East] Facepunch Primitive 1 carry, and what do they mean?
Tags published by [US East] Facepunch Primitive 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Check: mode. Primitive, with bows, spears and melee and no guns; mp400 (Max players): Slots: 400; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of [US East] Facepunch Primitive 1?
Most likely the same operator runs them: [US East] Facepunch Primitive 1 publishes a playrust.com hostname, and so do 124 other servers we track.
Where does [US East] Facepunch Primitive 1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US East] Facepunch Primitive 1: Rust tutorial servers, Tag: official. listed., Primitive Rust servers: live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Player count
What position does [US East] Facepunch Primitive 1 hold among Rust servers?
Ranking for [US East] Facepunch Primitive 1: #646 on seven-day player hours, top 3% of all ranked servers.
How full does [US East] Facepunch Primitive 1 get?
Current headcount on [US East] Facepunch Primitive 1: 18 players, 400 slots available. Check: players over seven days. Average 21, peak 45. The last 48 hours peaked at 20:00 UTC, averaging 41 players at that hour.
Server
What location is [US East] Facepunch Primitive 1 hosted in?
Reading: location. Nothing in the tags, but the name of [US East] Facepunch Primitive 1 points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 40.160.19.53:28015.
What Rust version is [US East] Facepunch Primitive 1 on?
Reading: [US East] Facepunch Primitive 1, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [US East] Facepunch Primitive 1?
Reading: 215 server fps on average across the last 48 hours. It never dropped below 182. Reading: 157,617 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,621 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is [US East] Facepunch Primitive 1 up, and how often does it stay up?
Reading: online. [US East] Facepunch Primitive 1 answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [US East] Facepunch Primitive 1 enforce, and what are its settings?
No gather rate appears in the name: [US East] Facepunch Primitive 1. 8 players per group, the default value. The mode is primitive. Note the following: melee, bows and spears, with no guns. Combat and raiding against other players are on. It appears under Official in the game's own server list. VAC is on. That is Valve's anti-cheat.
What map is [US East] Facepunch Primitive 1 on?
Check: map. Procedural, size 4,250, seed 135398213, generated by the game on [US East] Facepunch Primitive 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto [US East] Facepunch Primitive 1?
Press F1 in Rust and enter client.connect 40.160.19.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
