RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h155 Scan5 min
‹ All servers40.160.19.53:28015
Online Full Queue Fresh wipe Wipe due No query

[US East] Facepunch Primitive 1

Online 40.160.19.53:28015 checked 12m ago

official monthly wipes
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 100 200 300 400 PAX 18 /400

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 222 SERVER FPS

Server fps

48 h low 182 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 154,107 ×1000

Entities

48 h range 150,690–157,617 · memory 4,549 MB
1239 ET SINCE RESTART 04:40

Uptime

4 h 40 min since its last restart, at the last reading
7-day average21peak 45
Rank#646top 3%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory4,549MB48 h peak 44 players
REC 1

Players

AveragePeak
02040608019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak76players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 76 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US East] Facepunch Primitive 1?

The busiest point of its recent wipes drew 76 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.

When does [US East] Facepunch Primitive 1 wipe?

The only wipe for [US East] Facepunch Primitive 1 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [US East] Facepunch Primitive 1 carry, and what do they mean?

Tags published by [US East] Facepunch Primitive 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Check: mode. Primitive, with bows, spears and melee and no guns; mp400 (Max players): Slots: 400; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [US East] Facepunch Primitive 1?

Most likely the same operator runs them: [US East] Facepunch Primitive 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [US East] Facepunch Primitive 1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US East] Facepunch Primitive 1: Rust tutorial servers, Tag: official. listed., Primitive Rust servers: live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Player count

What position does [US East] Facepunch Primitive 1 hold among Rust servers?

Ranking for [US East] Facepunch Primitive 1: #646 on seven-day player hours, top 3% of all ranked servers.

How full does [US East] Facepunch Primitive 1 get?

Current headcount on [US East] Facepunch Primitive 1: 18 players, 400 slots available. Check: players over seven days. Average 21, peak 45. The last 48 hours peaked at 20:00 UTC, averaging 41 players at that hour.

Server

What location is [US East] Facepunch Primitive 1 hosted in?

Reading: location. Nothing in the tags, but the name of [US East] Facepunch Primitive 1 points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 40.160.19.53:28015.

What Rust version is [US East] Facepunch Primitive 1 on?

Reading: [US East] Facepunch Primitive 1, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [US East] Facepunch Primitive 1?

Reading: 215 server fps on average across the last 48 hours. It never dropped below 182. Reading: 157,617 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,621 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [US East] Facepunch Primitive 1 up, and how often does it stay up?

Reading: online. [US East] Facepunch Primitive 1 answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [US East] Facepunch Primitive 1 enforce, and what are its settings?

No gather rate appears in the name: [US East] Facepunch Primitive 1. 8 players per group, the default value. The mode is primitive. Note the following: melee, bows and spears, with no guns. Combat and raiding against other players are on. It appears under Official in the game's own server list. VAC is on. That is Valve's anti-cheat.

What map is [US East] Facepunch Primitive 1 on?

Check: map. Procedural, size 4,250, seed 135398213, generated by the game on [US East] Facepunch Primitive 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto [US East] Facepunch Primitive 1?

Press F1 in Rust and enter client.connect 40.160.19.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Check: mode. Primitive, with bows, spears and melee and no guns.
mp400
Max players Slots: 400.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.