RUST METRICSFlight deck · live data
Data live Servers11,681 Players34,835 Populated2,855 Fresh wipes 3 h93 Scan5 min
‹ All servers79.137.98.5:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 9m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 88 175 262 350 PAX 1 /350

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 214 SERVER FPS

Server fps

48 h low 183 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 145,959 ×1000

Entities

48 h range 145,959–153,268 · memory 4,821 MB
1239 ET SINCE RESTART 14:36

Uptime

14 h 36 min since its last restart, at the last reading
7-day average13peak 42
Rank#817top 4%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Memory4,821MB48 h peak 22 players
REC 1

Players

AveragePeak
01020304004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak345players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 345+75 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Facepunch 10 when wipe day comes?

An average of 345 players came at the busiest on its recent wipes. With 75 more waiting in the queue, the crowd peaked 45 hours after the wipe on the latest wipe.

How often does [EU] Facepunch 10 wipe, and when?

The only wipe for [EU] Facepunch 10 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on [EU] Facepunch 10?

Tags published by [EU] Facepunch 10, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): 350 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of [EU] Facepunch 10?

Most likely the same operator runs them: [EU] Facepunch 10 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [EU] Facepunch 10 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] Facepunch 10: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Player count

Where does [EU] Facepunch 10 sit in the rankings?

Player hours over seven days put [EU] Facepunch 10 at #817, in the top 4% of all ranked servers.

What player count does [EU] Facepunch 10 carry?

1 of 350 slots are filled on [EU] Facepunch 10 right now. Seven-day check: 13 players on average. Peak reading: 42. Check: 48-hour peak. 17:00 UTC, 17 players on average.

Server details

Which location does [EU] Facepunch 10 run from?

The name of [EU] Facepunch 10 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.137.98.5:28015.

What Rust version is [EU] Facepunch 10 on?

Rust network protocol 2635 and build 168909 on Windows is the build [EU] Facepunch 10 runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Facepunch 10 perform?

Over the last 48 hours the average was 211 server fps; the floor was 183. Check: entities. The peak was 153,268, counting buildings, deployables and the rest of the world. Reading: 5,954 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EU] Facepunch 10, and is it online?

Check: connection. [EU] Facepunch 10 is online at this moment. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [EU] Facepunch 10?

No gather rate appears in the name: [EU] Facepunch 10. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] Facepunch 10?

Size 4,500 and seed 1657792098: the game generates the procedural map on [EU] Facepunch 10 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto [EU] Facepunch 10?

Check: join. Open Rust, press F1, then enter client.connect 79.137.98.5:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players 350 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.