RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers79.137.98.21:28019
Online Full Queue Fresh wipe Wipe due No query

Facepunch AUX5

Online 79.137.98.21:28019 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 1, past the slots
0 10 30 60 120 256 FPS 227 SERVER FPS

Server fps

48 h low 198 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,000 ×1000

Entities

48 h range 65,000–68,000 · memory 2,261 MB
1239 ET SINCE RESTART 07:30

Uptime

7 h 30 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,140top 63%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Memory2,261MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 11:29 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Facepunch AUX5 when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Facepunch AUX5 wipe, and when?

The rhythm of Facepunch AUX5's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 9 hours ago.

Lists and filters

How should you read the tags on Facepunch AUX5?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169287 (Build): The server runs game build 169287; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Facepunch AUX5. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of Facepunch AUX5?

Most likely the same operator runs them: Facepunch AUX5 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does Facepunch AUX5 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Facepunch AUX5: Tag: official. listed.. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Occupancy

What position does Facepunch AUX5 hold among Rust servers?

Ranking for Facepunch AUX5: #14,140 on seven-day player hours, top 63% of all ranked servers.

What is the population on Facepunch AUX5?

Current headcount on Facepunch AUX5: 0 players. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 07:00 UTC over the last 48 hours.

Operator and location

Where does Facepunch AUX5 sit?

No region comes from Facepunch AUX5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 79.137.98.21:28019.

What Rust version is Facepunch AUX5 on?

Reading: Facepunch AUX5, Rust network protocol 2635 and build 169287, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Facepunch AUX5?

Reading: 228 server fps on average across the last 48 hours. It never dropped below 198. Peak entity count: 68,000. Buildings, deployables and all else included. Reading: 2,890 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Facepunch AUX5 up, and how often does it stay up?

Reading: online. Facepunch AUX5 answers right now. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Facepunch AUX5?

Reading the name gives no gather rate for Facepunch AUX5. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Rust's Official tab, inside the game, carries this server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Facepunch AUX5 on?

Check: map. Procedural, size 3,500, seed 908150981, generated by the game on Facepunch AUX5. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Facepunch AUX5?

To join: start Rust, press F1 and type client.connect 79.137.98.21:28019. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169287,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players Slots: 0.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169287
Build The server runs game build 169287.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.