RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers148.113.228.147:28110
Offline Full Queue Fresh wipe Wipe due No query

eulongtest (private perf box)

Offline EU 148.113.228.147:28110 checked 21h ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 480 /8

Players now

6000% full 7-day avg7-day peak 480, past the slots
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average267peak 480
Rank#1,417top 6% · #584 in EU
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory–48 h peak 480 players
REC 1

Players

AveragePeak
020040060080006:0007:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does eulongtest (private perf box) follow?

An estimate from the force wipe gives eulongtest (private perf box)'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 12 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on eulongtest (private perf box)?

These are the tags eulongtest (private perf box) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): The server holds 8 slots; ts14 (Group limit): You may team up with at most 14; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169472 (Build): Game build reading: 169472; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show eulongtest (private perf box)?

Rust Metrics lists featuring eulongtest (private perf box): Rust tutorial servers, EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 200; Average players: 200+ on average.

Population

Where does eulongtest (private perf box) sit in the rankings?

Ranked by seven-day player hours, eulongtest (private perf box) sits at #1,417 and #584 in Europe, inside the top 6%.

What player count does eulongtest (private perf box) carry?

Status for eulongtest (private perf box): offline. Last seen 21 hours ago. Seven-day check: 267 players on average. Peak reading: 480. The last 48 hours peaked at 07:00 UTC, averaging 480 players at that hour.

Server

Which location does eulongtest (private perf box) run from?

Its EU tag places eulongtest (private perf box) in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.113.228.147:28110.

What Rust version is eulongtest (private perf box) on?

Rust network protocol 2635 and build 169472 on Linux is the build eulongtest (private perf box) runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on eulongtest (private perf box), and is it online?

Check: connection. eulongtest (private perf box) is offline at this moment. Last contact was 21 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. Check: first contact. Rust Metrics logged it on 7 October 2026.

Rules and settings

How is eulongtest (private perf box) configured, and what rules are in force?

Check: gather rate. The name eulongtest (private perf box) does not state one. The cap on groups is 14 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Join

How do you connect to eulongtest (private perf box)?

To join: start Rust, press F1 and type client.connect 148.113.228.147:28110. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs169472,ts14

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players The server holds 8 slots.
ts14
Group limit You may team up with at most 14.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169472
Build Game build reading: 169472.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.