[EU] Facepunch 13
Online 79.137.98.160:28015 checked 10m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 200 · below 20 is lag, below 10 is badEntities
48 h range 127,881–132,289 · memory 3,814 MBUptime
0 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 37 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 417/450
- 266/300
- 84/100
- 129/300
- 108/200
- 82/150
Quick answers
from the figures on this pageReset cycle
What happens on [EU] Facepunch 13 when wipe day comes?
An average of 37 players came at the busiest on its recent wipes. 45 hours after the wipe, the crowd peaked on the latest wipe.
How often does [EU] Facepunch 13 wipe, and when?
With the force wipe, once a month, [EU] Facepunch 13 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [EU] Facepunch 13 carry, and what do they mean?
These are the tags [EU] Facepunch 13 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): Slots: 300; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of [EU] Facepunch 13?
Most likely the same operator runs them: [EU] Facepunch 13 publishes a playrust.com hostname, and so do 124 other servers we track.
Where does [EU] Facepunch 13 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU] Facepunch 13: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population
What position does [EU] Facepunch 13 hold among Rust servers?
Ranking for [EU] Facepunch 13: #1,065 on seven-day player hours, top 5% of all ranked servers.
What player count does [EU] Facepunch 13 carry?
Current headcount on [EU] Facepunch 13: 9 players, 300 slots available. Seven-day check: 8 players on average. Peak reading: 23. Average at the busiest hour was 11 players, at 21:00 UTC over the last 48 hours.
Server details
Where does [EU] Facepunch 13 sit?
The name of [EU] Facepunch 13 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.137.98.160:28015.
What Rust version is [EU] Facepunch 13 on?
Rust network protocol 2635 and build 168909 on Windows is the build [EU] Facepunch 13 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EU] Facepunch 13 within range?
Check: fps. Average 220 server fps over the last 48 hours, low of 200. Within range. Reading: 132,289 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,357 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [EU] Facepunch 13, and is it online?
Reading: online. [EU] Facepunch 13 answers right now. Reading: uptime. About 37 minutes ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is [EU] Facepunch 13 configured, and what rules are in force?
Check: gather rate. The name [EU] Facepunch 13 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is [EU] Facepunch 13 on?
Check: map. Procedural, size 4,500, seed 369324925, generated by the game on [EU] Facepunch 13. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join [EU] Facepunch 13?
To join: start Rust, press F1 and type client.connect 79.137.98.160:28015. Or press Launch Rust here and Steam opens the game and connects you.
