RUST METRICSFlight deck · live data
Data live Servers11,665 Players33,246 Populated2,811 Fresh wipes 3 h81 Scan5 min
‹ All servers77.251.65.27:28025
Offline Full Queue Fresh wipe Wipe due No query

Dragon Valley Test

Offline 77.251.65.27:28025 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 12 16 PAX 2 /16

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#6,725top 30%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC2d ago – – – 1
Sun 25 Oct, 16:03 UTC3d ago – – – 1
Sun 25 Oct, 15:24 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Fri 23 Oct, 16:53 UTC5d ago – – – 0
Fri 23 Oct, 14:08 UTC5d ago – – – 0
Fri 23 Oct, 10:07 UTC5d ago 1 – 0.3 days 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Dragon Valley Test follow?

A new world is made every few hours by Dragon Valley Test, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on Dragon Valley Test?

Tags published by Dragon Valley Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Dragon Valley Test appear in Rust Metrics lists and filters?

On Rust Metrics, Dragon Valley Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Dragon Valley Test sit in the rankings?

Player hours over seven days put Dragon Valley Test at #6,725, in the top 30% of all ranked servers.

What player count does Dragon Valley Test carry?

Dragon Valley Test is not responding; status offline, last seen 2 days 7 hours ago. Check: players over seven days. Average 1, peak 2.

Operator and location

Which location does Dragon Valley Test run from?

No region tag on Dragon Valley Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 77.251.65.27:28025.

What Rust version is Dragon Valley Test on?

Rust network protocol 2635 and build 168909 on Windows is the build Dragon Valley Test runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Dragon Valley Test, and is it online?

Reading: offline. Dragon Valley Test last answered 2 days 7 hours ago. Uptime for the last 5 full days: 12 of 120 hours, or 10%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

How is Dragon Valley Test configured, and what rules are in force?

Reading the name gives no gather rate for Dragon Valley Test. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to Dragon Valley Test?

Check: join. Open Rust, press F1, then enter client.connect 77.251.65.27:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp16
Max players The server holds 16 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.