RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers76.34.138.108:28015
Offline Full Queue Fresh wipe Wipe due No query

Cave Test Server

Offline 76.34.138.108:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,167top 46%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:22 UTC5d ago – – – 1
Fri 23 Oct, 03:15 UTC5d ago – – – 1
Fri 23 Oct, 02:49 UTC5d ago – – – 1
Fri 23 Oct, 02:33 UTC5d ago – – – 0
Fri 23 Oct, 02:24 UTC5d ago – – – 0
Fri 23 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 01:51 UTC5d ago – – – 1
Fri 23 Oct, 01:47 UTC5d ago – – – 1
Fri 23 Oct, 01:36 UTC5d ago – – – 0
Wed 21 Oct, 04:58 UTC7d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Cave Test Server wipe, and when?

No wipe schedule is kept by Cave Test Server, which makes a new world every few hours; those resets do not count as wipes.

Tag meanings

How should you read the tags on Cave Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Cave Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Cave Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Cave Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Cave Test Server sit in the rankings?

Player hours over seven days put Cave Test Server at #10,167, in the top 46% of all ranked servers.

What player count does Cave Test Server carry?

Reading for Cave Test Server: offline at this moment; last seen 5 days 18 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Where does Cave Test Server sit?

No region tag on Cave Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 76.34.138.108:28015.

What Rust version is Cave Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Cave Test Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Cave Test Server, and is it online?

Reading: offline. Cave Test Server last answered 5 days 18 hours ago. Uptime for the last 7 full days: 5 of 168 hours, or 3%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Settings and map

What rules does Cave Test Server enforce, and what are its settings?

No gather rate appears in the name: Cave Test Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Join

How can you get onto Cave Test Server?

Press F1 in Rust and enter client.connect 76.34.138.108:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.