RUST METRICSFlight deck · live data
Data live Servers11,802 Players85,272 Populated3,898 Fresh wipes 3 h170 Scan5 min
‹ All servers75.35.76.144:30002
Offline Full Queue Fresh wipe Wipe due No query

Sheltered Rust

Offline NA 75.35.76.144:30002 checked 11h ago

quad monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 129 SERVER FPS

Server fps

48 h low 124 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,988 ×1000

Entities

48 h range 114,521–117,362 · memory 4,171 MB
1239 ET SINCE RESTART 23:54

Uptime

23 h 54 min since its last restart, at the last reading
7-day average0peak –
Rank#15,437top 69% · #1536 in NA
Last wipe26d agomonthly schedule
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Memory4,171MBat the last reading
REC 1

Players

AveragePeak
0123416:0023:0006:0014:0021:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0023:0006:0014:0021:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 3hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Sheltered Rust when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Sheltered Rust follow?

Once a month Sheltered Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on Sheltered Rust?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Slots: 20; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America from Sheltered Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Sheltered Rust appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Sheltered Rust: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Occupancy

What position does Sheltered Rust hold among Rust servers?

Top 69% of all ranked servers: Sheltered Rust takes #15,437 on seven-day player hours and #1,536 in North America. The quad group places it at #626.

How full does Sheltered Rust get?

Reading for Sheltered Rust: offline at this moment; last seen 11 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Where does Sheltered Rust sit?

Sheltered Rust gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 75.35.76.144:30002.

What Rust version is Sheltered Rust on?

Rust network protocol 2635 and build 168909 on Linux is the build Sheltered Rust runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Sheltered Rust within range?

Reading: 138 server fps on average across the last 48 hours. It never dropped below 124. Check: entities. The peak was 117,362, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,253 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Sheltered Rust, and is it online?

Sheltered Rust reports offline. The last reading came 11 hours ago. Reading: uptime. About 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Settings and map

How is Sheltered Rust configured, and what rules are in force?

No gather rate appears in the name: Sheltered Rust. The group cap is 4 players, read as quad. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Sheltered Rust?

Size 4,500 and seed 1854078996: the game generates the procedural map on Sheltered Rust from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Sheltered Rust?

Press F1 in Rust and enter client.connect 75.35.76.144:30002. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/8hkzUyqBaT is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Survival on vanilla settings.
mp20
Max players Slots: 20.
ts4
Group limit Team cap: 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.