RUST METRICSFlight deck · live data
Data live Servers11,645 Players47,241 Populated3,160 Fresh wipes 3 h101 Scan5 min
‹ All servers65.28.44.27:28033
Online Full Queue Fresh wipe Wipe due No query

Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|

Online NA 65.28.44.27:28033 checked 11m ago

4x quad monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 23 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 193,598 ×1000

Entities

48 h range 179,294–196,363 · memory 5,200 MB
1239 ET SINCE RESTART 19:33

Uptime

19 h 33 min since its last restart, at the last reading
7-day average1peak 6
Rank#2,807top 13% · #460 in NA
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Memory5,200MB48 h peak 6 players
REC 1

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 25% in NA, and #172 of the quad servers (top 21%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepTue 22 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:23 UTC FW26d ago 7 – running 0
Tue 22 Sep, 19:09 UTC35d ago 5 halved by day 2 9.1 days 1
Tue 22 Sep, 11:45 UTC35d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 20 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| follow?

With the force wipe, once a month, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 10 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

These Rust Metrics lists carry Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player count

What position does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hold among Rust servers?

Player hours over the last seven days put Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| at #2,807, #460 in North America, in the top 13% of all ranked servers. Among servers in quad, it stands at #172.

How full does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| get?

Current headcount on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 23:00 UTC, averaging 4 players at that hour.

Operator and location

Where does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| sit?

Its NA tag places Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 65.28.44.27:28033.

What Rust version is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|. Check: protocol. To join, your game must match; Steam handles the update.

How does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| perform?

Reading: 38 server fps on average across the last 48 hours. It never dropped below 23. Check: entities. The peak was 196,363, counting buildings, deployables and the rest of the world. Memory peak: 5,540 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|, and is it online now?

Check: connection. Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is online at this moment. Reading: uptime. About 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

Gather rate check: 4x. That comes from the name Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|. Groups stop at 4 players. The label given is quad. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Welcome To Kapco411.

Join

What do you do to join Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?

Check: join. Open Rust, press F1, then enter client.connect 65.28.44.27:28033. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/28wbCQNMFW.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.