RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers75.24.125.243:28015
Online Full Queue Fresh wipe Wipe due No query

Degenerate's Zombie Survival

Online NA 75.24.125.243:28015 checked 7m ago

monthly wipes moddedoxidepvepremium
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 8 SERVER FPS

Server fps

48 h low 8 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 228,282 ×1000

Entities

48 h range 155,600–233,123 · memory 9,193 MB
1239 ET SINCE RESTART 4D 07H

Uptime

4 days 7 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,191top 28% · #995 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Memory9,193MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:03 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Degenerate's Zombie Survival?

The busiest point of its recent wipes drew 2 players on average. 42 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Degenerate's Zombie Survival follow?

With the force wipe, once a month, Degenerate's Zombie Survival wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 4 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Degenerate's Zombie Survival carry, and what do they mean?

These are the tags Degenerate's Zombie Survival publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Degenerate's Zombie Survival appear in Rust Metrics lists and filters?

On Rust Metrics, Degenerate's Zombie Survival sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Degenerate's Zombie Survival sit in the rankings?

Player hours over the last seven days put Degenerate's Zombie Survival at #6,191, #995 in North America, in the top 28% of all ranked servers.

How full does Degenerate's Zombie Survival get?

0 of 100 slots are filled on Degenerate's Zombie Survival right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 10:00 UTC, 0 players on average.

Server

What location is Degenerate's Zombie Survival hosted in?

Degenerate's Zombie Survival gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 75.24.125.243:28015.

What Rust version is Degenerate's Zombie Survival on?

Reading: Degenerate's Zombie Survival, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Degenerate's Zombie Survival within range?

Over the last 48 hours the average was 49 server fps; the floor was 8. Peak entity count: 233,123. Buildings, deployables and all else included. Check: memory. Peak use was 9,193 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Degenerate's Zombie Survival, and is it online now?

Degenerate's Zombie Survival reports online. Status: normal. Reading: uptime. About 4 days 7 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Degenerate's Zombie Survival?

No gather rate appears in the name: Degenerate's Zombie Survival. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.

What map is Degenerate's Zombie Survival on?

From seed 1, the game generates the procedural map on Degenerate's Zombie Survival. Its size is 4,750. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Degenerate's Zombie Survival?

Check: join. Open Rust, press F1, then enter client.connect 75.24.125.243:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Entry needs Rust's premium status. https://discord.com/invite/N7XbpghRpC is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.