Survival Legends Test
Offline NA 74.38.7.110:28025 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:35 UTC FW27d ago | 4 | – | running | 0 |
| Mon 28 Sep, 18:11 UTC30d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Tue 22 Sep, 12:58 UTC36d ago | 1 | halved by day 2 | 6.2 days | 1 |
| Fri 18 Sep, 05:07 UTC41d ago | 0 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/200
- 25/200
- 22/100
- 65/100
- 15/150
- 4/200
Quick answers
from the figures on this pageWipe schedule
What happens on Survival Legends Test when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1.5 it fell below half when it didn't.
What wipe timing does Survival Legends Test follow?
Once a month Survival Legends Test wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 8 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Survival Legends Test carry, and what do they mean?
These are the tags Survival Legends Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Survival Legends Test appear in Rust Metrics lists and filters?
On Rust Metrics, Survival Legends Test sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Survival Legends Test sit in the rankings?
Top 70% of all ranked servers: Survival Legends Test takes #15,958 on seven-day player hours and #1,584 in North America.
How full does Survival Legends Test get?
Status for Survival Legends Test: offline. Last seen 26 days 6 hours ago.
Operator and location
What location is Survival Legends Test hosted in?
Survival Legends Test gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.38.7.110:28025.
What Rust version is Survival Legends Test on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Survival Legends Test. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Survival Legends Test, and is it online?
Survival Legends Test reports offline. The last reading came 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Survival Legends Test?
Check: gather rate. The name Survival Legends Test does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Survival Legends Test?
Check: map. Procedural, size 6,000, seed 339491012, generated by the game on Survival Legends Test. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to Survival Legends Test?
To join: start Rust, press F1 and type client.connect 74.38.7.110:28025. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://survivallegendshosting.net/.