RUST METRICSFlight deck · live data
Data live Servers11,648 Players32,263 Populated2,789 Fresh wipes 3 h72 Scan5 min
‹ All servers74.136.196.241:28023
Online Full Queue Fresh wipe Wipe due No query

The Watering Hole RP/PVE [Modded]

Online NA 74.136.196.241:28023 checked 6m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 93 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,295 ×1000

Entities

48 h range 85,068–87,807 · memory 4,454 MB
1239 ET SINCE RESTART 6D 08H

Uptime

6 days 8 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,125top 14% · #517 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory4,454MB48 h peak 3 players
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap15.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 8 – running 1
Tue 15 Sep, 19:43 UTC43d ago 5 held half 15.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on The Watering Hole RP/PVE [Modded] when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does The Watering Hole RP/PVE [Modded] wipe, and when?

Once a month The Watering Hole RP/PVE [Modded] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 10 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on The Watering Hole RP/PVE [Modded]?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America from The Watering Hole RP/PVE [Modded]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does The Watering Hole RP/PVE [Modded] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring The Watering Hole RP/PVE [Modded]: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does The Watering Hole RP/PVE [Modded] hold among Rust servers?

Ranked by seven-day player hours, The Watering Hole RP/PVE [Modded] sits at #3,125 and #517 in North America, inside the top 14%.

How full does The Watering Hole RP/PVE [Modded] get?

1 of 100 slots are filled on The Watering Hole RP/PVE [Modded] right now. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.

Operator and location

What location is The Watering Hole RP/PVE [Modded] hosted in?

The Watering Hole RP/PVE [Modded] gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 74.136.196.241:28023.

What Rust version is The Watering Hole RP/PVE [Modded] on?

Reading: The Watering Hole RP/PVE [Modded], Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does The Watering Hole RP/PVE [Modded] perform?

Check: fps. Average 106 server fps over the last 48 hours, low of 93. Within range. Reading: 87,807 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,967 MB. What players call lag comes from low fps and an entity count on the rise.

Is The Watering Hole RP/PVE [Modded] up, and how often does it stay up?

Reading: online. The Watering Hole RP/PVE [Modded] answers right now. By its reported uptime, the last restart was roughly 6 days 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is The Watering Hole RP/PVE [Modded] configured, and what rules are in force?

Check: gather rate. The name The Watering Hole RP/PVE [Modded] does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is roleplay. Note the following: roleplay rules, jobs and towns. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on The Watering Hole RP/PVE [Modded]?

From seed 1337, the game generates the procedural map on The Watering Hole RP/PVE [Modded]. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How can you get onto The Watering Hole RP/PVE [Modded]?

To join: start Rust, press F1 and type client.connect 74.136.196.241:28023. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/dwYuaCmyxt is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.