Local
Offline NA · us1 73.118.160.42:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
8% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 02:55 UTC29d ago | 2 | – | 1.6 days | 0 |
| Sun 27 Sep, 20:26 UTC32d ago | 1 | held half | 2.3 days | 1 |
| Fri 18 Sep, 03:18 UTC41d ago | 1 | halved by day 5 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/200
- 37/200
- 92/125
- 5/100
- 25/150
- 11/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Local?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 31 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 5 it fell below half when it didn't.
When does Local wipe?
With the force wipe, once a month, Local wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 3 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Local carry, and what do they mean?
These are the tags Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus1 (Region code): us1 is the region code on record; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local?
On Rust Metrics, Local sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Local sit in the rankings?
Ranked by seven-day player hours, Local sits at #10,656 and #1,300 in North America, inside the top 48%.
How full does Local get?
Status for Local: offline. Last seen 38 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 06:00 UTC, 1 players on average.
Server details
What location is Local hosted in?
The NA tag puts Local in North America, and its region code is us1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 73.118.160.42:28015.
What Rust version is Local on?
Rust network protocol 2635 and build 168909 on Windows is the build Local runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local, and is it online now?
Reading: offline. Local last answered 38 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Local?
Reading the name gives no gather rate for Local. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules, jobs and towns. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Connection
How do you connect to Local?
Check: join. Open Rust, press F1, then enter client.connect 73.118.160.42:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.