The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |
Online NA 69.9.150.161:28015 checked 8m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 91 · below 20 is lag, below 10 is badEntities
48 h range 74,271–77,554 · memory 4,237 MBUptime
6 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:28 UTC26d ago | 0 | – | running | 0 |
| Thu 1 Oct, 07:16 UTC27d ago | 0 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/100
- 6/65
- 6/25
- 3/50
- 4/100
- 2/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | follow?
Its rhythm cannot be told from the wipes of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 6 hours ago.
Tag meanings
How should you read the tags on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Tags published by The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp110 (Max players): Slots: 110; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
These Rust Metrics lists carry The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | hold among Rust servers?
Ranked by seven-day player hours, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | sits at #15,348 and #1,525 in North America, inside the top 69%.
How full does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | get?
0 of 110 slots are filled on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | right now. Seven-day reading: 0 players on average.
Server
What location is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | hosted in?
Reading: location. The NA tag puts The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 69.9.150.161:28015.
What Rust version is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |. Matching protocol is required to join. Let Steam update your game.
Is performance on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | within range?
Reading: 129 server fps on average across the last 48 hours. It never dropped below 91. Check: entities. The peak was 77,554, counting buildings, deployables and the rest of the world. Memory peak: 4,582 MB. Expect lag when fps falls and entities climb.
How reliable is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |, and is it online now?
Reading: online. The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | answers right now. By its reported uptime, the last restart was roughly 6 days 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Gather rate check: 2x. That comes from the name The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
What map is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | on?
Size 4,096 and seed 1337: the game generates the procedural map on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Press F1 in Rust and enter client.connect 69.9.150.161:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Check: access. Premium players only. https://discord.com/invite/uNHPRCK8cJ is where its website sits.