ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
Online NA 168.100.163.3:28018 checked 11m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 123,137–157,266 · memory 6,304 MBUptime
22 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:47 UTC FW27d ago | 19 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/65
- 5/25
- 1/100
- 2/100
- 3/100
- 1/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The busiest point of its recent wipes drew 19 players on average. After the latest wipe, numbers topped out at 5 hours.
When does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe?
The only wipe for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 20 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
These are the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Check: operator. ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes a zombz.com hostname, and so does 1 other server we track. Same operator, most likely.
Which lists and filters on Rust Metrics show ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
These Rust Metrics lists carry ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Occupancy
Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E sit in the rankings?
Top 7% of all ranked servers: ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E takes #1,461 on seven-day player hours and #219 in North America.
How full does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E get?
5 of 50 slots are filled on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E right now. Seven-day check: 4 players on average. Peak reading: 13. Check: 48-hour peak. 03:00 UTC, 9 players on average.
Server details
Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E sit?
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.163.3:28018.
What Rust version is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on?
Rust network protocol 2635 and build 168909 on Linux is the build ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 30. Reading: 157,266 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,611 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, and is it online?
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E reports online. Status: normal. By its reported uptime, the last restart was roughly 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E configured, and what rules are in force?
Gather rate check: 2x. That comes from the name ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Size 5,000 and seed 1337: the game generates the procedural map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name DISCORD.GG/ZOMBZ.
Connection
How do you connect to ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Press F1 in Rust and enter client.connect 168.100.163.3:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/ZOMBZ.