RUST METRICSFlight deck · live data
Data live Servers11,875 Players95,389 Populated3,882 Fresh wipes 3 h387 Scan5 min
‹ All servers168.100.163.3:28018
Online Full Queue Fresh wipe Wipe due No query

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E

Online NA 168.100.163.3:28018 checked 11m ago

2x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 5 /50

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 153,485 ×1000

Entities

48 h range 123,137–157,266 · memory 6,304 MB
1239 ET SINCE RESTART 22:55

Uptime

22 h 55 min since its last restart, at the last reading
7-day average4peak 13
Rank#1,461top 7% · #219 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory6,304MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:47 UTC FW27d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

The busiest point of its recent wipes drew 19 players on average. After the latest wipe, numbers topped out at 5 hours.

When does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe?

The only wipe for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 20 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

These are the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Check: operator. ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes a zombz.com hostname, and so does 1 other server we track. Same operator, most likely.

Which lists and filters on Rust Metrics show ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

These Rust Metrics lists carry ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E sit in the rankings?

Top 7% of all ranked servers: ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E takes #1,461 on seven-day player hours and #219 in North America.

How full does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E get?

5 of 50 slots are filled on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E right now. Seven-day check: 4 players on average. Peak reading: 13. Check: 48-hour peak. 03:00 UTC, 9 players on average.

Server details

Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E sit?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.163.3:28018.

What Rust version is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on?

Rust network protocol 2635 and build 168909 on Linux is the build ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 30. Reading: 157,266 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,611 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, and is it online?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E reports online. Status: normal. By its reported uptime, the last restart was roughly 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E configured, and what rules are in force?

Gather rate check: 2x. That comes from the name ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Size 5,000 and seed 1337: the game generates the procedural map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name DISCORD.GG/ZOMBZ.

Connection

How do you connect to ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Press F1 in Rust and enter client.connect 168.100.163.3:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/ZOMBZ.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.