RUST METRICSFlight deck · live data
Data live Servers11,716 Players60,383 Populated3,374 Fresh wipes 3 h178 Scan5 min
‹ All servers148.72.141.118:28015
Online Full Queue Fresh wipe Wipe due No query

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28015 checked 11m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,566 ×1000

Entities

48 h range 88,555–89,987 · memory 3,129 MB
1239 ET SINCE RESTART 22:53

Uptime

22 h 53 min since its last restart, at the last reading
7-day average4peak 13
Rank#1,614top 7% · #245 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory3,129MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak23players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 23 – running 2
Wed 30 Sep, 21:52 UTC28d ago 23 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day comes?

The busiest point of its recent wipes drew 23 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and when?

With the force wipe, once a month, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 16 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America from Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

Ranked by seven-day player hours, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits at #1,614 and #245 in North America, inside the top 7%.

What player count does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry?

Current headcount on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 1 players, 100 slots available. Seven-day check: 4 players on average. Peak reading: 13. The last 48 hours peaked at 23:00 UTC, averaging 7 players at that hour.

Server details

What location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted in?

Reading: location. The NA tag puts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 148.72.141.118:28015.

What Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Reading: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: fps. Average 60 server fps over the last 48 hours, low of 59. Within range. Reading: 89,987 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,307 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x up, and how often does it stay up?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reports online. Status: normal. Reading: uptime. About 22 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules are in force?

The name carries the rate: 2x gather on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Check: group limit. Up to 16 players. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: map. Procedural, size 3,500, generated by the game, on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Map name, as listed: Custom Map.

How to join

How can you get onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: join. Open Rust, press F1, then enter client.connect 148.72.141.118:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/ypuyhg6vGE is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts16
Group limit Team cap: 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.