RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,302 Populated3,170 Fresh wipes 3 h121 Scan5 min
‹ All servers23.26.121.202:31015
Online Full Queue Fresh wipe Wipe due No query

[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|

Online NA 23.26.121.202:31015 checked 7m ago

2x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 25 50 75 100 PAX 9 /100

Players now

9% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 96 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 167,453 ×1000

Entities

48 h range 167,453–178,363 · memory 5,049 MB
1239 ET SINCE RESTART 20:50

Uptime

20 h 50 min since its last restart, at the last reading
7-day average13peak 25
Rank#805top 4% · #123 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory5,049MB48 h peak 21 players
REC 1

Players

AveragePeak
01020304010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak26players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 12 Nov, 18:06 UTC14d 8h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 9hFW
  4. WPT 4Thu 10 Dec, 18:06 UTC42d 8h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC13d ago 27 – running 15
Thu 1 Oct, 18:12 UTC FW27d ago 27 held half 14 days 10
Thu 17 Sep, 18:01 UTC41d ago 24 held half 14 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?

An average of 26 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 7 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| wipe?

The wipe rhythm of [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| is every 4 weeks on Thursday at 18:06 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 15 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| carry, and what do they mean?

Tags published by [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts15 (Group limit): Team cap: 15; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Average players: 10+ on average.

Population

What position does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| hold among Rust servers?

Ranked by seven-day player hours, [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| sits at #805 and #123 in North America, inside the top 4%.

How full does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| get?

Current headcount on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|: 9 players, 100 slots available. Check: players over seven days. Average 13, peak 25. Average at the busiest hour was 20 players, at 15:00 UTC over the last 48 hours.

Server details

Which location does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| run from?

[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 23.26.121.202:31015.

What Rust version is [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| on?

Reading: [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?

Over the last 48 hours the average was 116 server fps; the floor was 96. Peak entity count: 178,363. Buildings, deployables and all else included. Memory peak: 5,269 MB. Expect lag when fps falls and entities climb.

Is [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| up, and how often does it stay up?

Check: connection. [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| is online at this moment. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| configured, and what rules are in force?

The name carries the rate: 2x gather on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|. The cap on groups is 15 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?

From seed 1337, the game generates the procedural map on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?

Press F1 in Rust and enter client.connect 23.26.121.202:31015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/rustvalley is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts15,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts15
Group limit Team cap: 15.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.