Old and Rusty, But Whole
Online NA 68.104.25.247:28015 checked 10m ago
Server instruments
last reading Fri 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 86 · below 20 is lag, below 10 is badEntities
48 h range 122,984–143,951 · memory 3,616 MBUptime
21 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/200
- 46/100
- 20/200
- 22/100
- 16/150
- 6/200
Quick answers
from the figures on this pageWipe schedule
What happens on Old and Rusty, But Whole when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. 35 hours after the wipe, the crowd peaked on the latest wipe.
When does Old and Rusty, But Whole wipe?
The only wipe for Old and Rusty, But Whole is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 12 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does Old and Rusty, But Whole carry, and what do they mean?
Tags published by Old and Rusty, But Whole, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Old and Rusty, But Whole appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Old and Rusty, But Whole: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Old and Rusty, But Whole sit in the rankings?
Top 30% of all ranked servers: Old and Rusty, But Whole takes #6,761 on seven-day player hours and #1,061 in North America.
How full does Old and Rusty, But Whole get?
0 of 50 slots are filled on Old and Rusty, But Whole right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 05:00 UTC, averaging 2 players at that hour.
Operator and location
Which location does Old and Rusty, But Whole run from?
Old and Rusty, But Whole gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 68.104.25.247:28015.
What Rust version is Old and Rusty, But Whole on?
Reading: Old and Rusty, But Whole, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How does Old and Rusty, But Whole perform?
Reading: 126 server fps on average across the last 48 hours. It never dropped below 86. Peak entity count: 143,951. Buildings, deployables and all else included. Memory peak: 3,690 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Old and Rusty, But Whole, and is it online?
Check: connection. Old and Rusty, But Whole is online at this moment. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is Old and Rusty, But Whole configured, and what rules are in force?
No gather rate appears in the name: Old and Rusty, But Whole. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Old and Rusty, But Whole?
Size 5,000 and seed 716877454: the game generates the procedural map on Old and Rusty, But Whole from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Old and Rusty, But Whole?
To join: start Rust, press F1 and type client.connect 68.104.25.247:28015. Or press Launch Rust here and Steam opens the game and connects you.