RUST METRICSFlight deck · live data
Data live Servers11,626 Players40,809 Populated2,991 Fresh wipes 3 h88 Scan5 min
‹ All servers67.217.54.234:28015
Online Full Queue Fresh wipe Wipe due No query

Oxydized PVE | Raidable Bases | Monument Events | Skill Tree

Online NA 67.217.54.234:28015 checked 8m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,186 ×1000

Entities

48 h range 83,274–100,592 · memory 4,998 MB
1239 ET SINCE RESTART 20:00

Uptime

20 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,243top 28% · #1003 in NA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory4,998MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap19.5 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:00 UTC8d ago 2 – running 0
Thu 1 Oct, 17:52 UTC FW27d ago 7 halved by day 4 19.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?

At their busiest, its recent wipes drew 4 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 4 when it didn't.

When does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree wipe?

The only wipe for Oxydized PVE | Raidable Bases | Monument Events | Skill Tree is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 13 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?

These are the tags Oxydized PVE | Raidable Bases | Monument Events | Skill Tree publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Oxydized PVE | Raidable Bases | Monument Events | Skill Tree: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree hold among Rust servers?

Top 28% of all ranked servers: Oxydized PVE | Raidable Bases | Monument Events | Skill Tree takes #6,243 on seven-day player hours and #1,003 in North America.

What player count does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree carry?

0 of 80 slots are filled on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 02:00 UTC, 1 players on average.

Operator and location

Which location does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree run from?

Reading: location. The NA tag puts Oxydized PVE | Raidable Bases | Monument Events | Skill Tree in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 67.217.54.234:28015.

What Rust version is Oxydized PVE | Raidable Bases | Monument Events | Skill Tree on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Oxydized PVE | Raidable Bases | Monument Events | Skill Tree. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree within range?

Over the last 48 hours the average was 60 server fps; the floor was 59. Reading: 100,592 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,173 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree, and is it online?

Reading: online. Oxydized PVE | Raidable Bases | Monument Events | Skill Tree answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 93% uptime over the last 7 full days. It was up 157 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree enforce, and what are its settings?

Check: gather rate. The name Oxydized PVE | Raidable Bases | Monument Events | Skill Tree does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?

Size 4,250 and seed 145686: the game generates the procedural map on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?

Press F1 in Rust and enter client.connect 67.217.54.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/DJM9GSSy5c.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp80
Max players Slots: 80.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.