Oxydized PVE | Raidable Bases | Monument Events | Skill Tree
Online NA 67.217.54.234:28015 checked 8m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 83,274–100,592 · memory 4,998 MBUptime
20 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:00 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:52 UTC FW27d ago | 7 | halved by day 4 | 19.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/200
- 23/200
- 20/100
- 60/100
- 13/150
- 3/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
At their busiest, its recent wipes drew 4 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 4 when it didn't.
When does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree wipe?
The only wipe for Oxydized PVE | Raidable Bases | Monument Events | Skill Tree is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 13 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
These are the tags Oxydized PVE | Raidable Bases | Monument Events | Skill Tree publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Oxydized PVE | Raidable Bases | Monument Events | Skill Tree: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree hold among Rust servers?
Top 28% of all ranked servers: Oxydized PVE | Raidable Bases | Monument Events | Skill Tree takes #6,243 on seven-day player hours and #1,003 in North America.
What player count does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree carry?
0 of 80 slots are filled on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 02:00 UTC, 1 players on average.
Operator and location
Which location does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree run from?
Reading: location. The NA tag puts Oxydized PVE | Raidable Bases | Monument Events | Skill Tree in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 67.217.54.234:28015.
What Rust version is Oxydized PVE | Raidable Bases | Monument Events | Skill Tree on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Oxydized PVE | Raidable Bases | Monument Events | Skill Tree. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree within range?
Over the last 48 hours the average was 60 server fps; the floor was 59. Reading: 100,592 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,173 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree, and is it online?
Reading: online. Oxydized PVE | Raidable Bases | Monument Events | Skill Tree answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 93% uptime over the last 7 full days. It was up 157 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree enforce, and what are its settings?
Check: gather rate. The name Oxydized PVE | Raidable Bases | Monument Events | Skill Tree does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
Size 4,250 and seed 145686: the game generates the procedural map on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
Press F1 in Rust and enter client.connect 67.217.54.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/DJM9GSSy5c.
