Hardcore test
Offline 66.78.82.175:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:00 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 01:05 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 00:51 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 00:30 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 00:16 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 00:00 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 23:52 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 23:17 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 20:05 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:42 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:17 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 17:05 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 15:25 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 115/300
- 12/3300
- 20/50
- 0/50
- 1/40
- 5/300
Quick answers
from the figures on this pageReset cycle
How often does Hardcore test wipe, and when?
None of the resets on Hardcore test counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tag meanings
How should you read the tags on Hardcore test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Hardcore test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Hardcore test?
These Rust Metrics lists carry Hardcore test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Hardcore test hold among Rust servers?
Ranking for Hardcore test: #15,452 on seven-day player hours, top 69% of all ranked servers.
How full does Hardcore test get?
Status for Hardcore test: offline. Last seen 4 days 1 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does Hardcore test run from?
Reading: location. Hardcore test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.78.82.175:28015.
What Rust version is Hardcore test on?
Rust network protocol 2635 and build 168909 on Windows is the build Hardcore test runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Hardcore test, and is it online now?
Check: connection. Hardcore test is offline at this moment. Last contact was 4 days 1 hours ago. Reading: 4% uptime over the last 4 full days. It was up 4 of 96 hours. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What settings and rules apply on Hardcore test?
No gather rate appears in the name: Hardcore test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Hardcore test on?
Check: map. Procedural, generated by the game, on Hardcore test.
How to join
How can you get onto Hardcore test?
Press F1 in Rust and enter client.connect 66.78.82.175:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.