RUST METRICSFlight deck · live data
Data live Servers11,811 Players70,411 Populated3,728 Fresh wipes 3 h130 Scan5 min
‹ All servers66.51.99.82:28055
Online Full Queue Fresh wipe Wipe due No query

FUN LAND

Online NA 66.51.99.82:28055 checked 9m ago

duo monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,505 ×1000

Entities

48 h range 101,848–126,086 · memory 3,133 MB
1239 ET SINCE RESTART 14:04

Uptime

14 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,467top 34% · #1122 in NA
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Memory3,133MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 60% in NA, and #301 of the duo servers (top 72%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 20hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on FUN LAND?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 3 hours in.

How often does FUN LAND wipe, and when?

With the force wipe, once a month, FUN LAND wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 3 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does FUN LAND carry, and what do they mean?

These are the tags FUN LAND publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show FUN LAND?

Rust Metrics lists featuring FUN LAND: Duo Rust servers, Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Population

Where does FUN LAND sit in the rankings?

Ranked by seven-day player hours, FUN LAND sits at #7,467 and #1,122 in North America, inside the top 34%. Check: group rank. #301 among duo servers.

What is the population on FUN LAND?

1 of 50 slots are filled on FUN LAND right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server

Where does FUN LAND sit?

FUN LAND gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.82:28055.

What Rust version is FUN LAND on?

Reading: FUN LAND, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on FUN LAND within range?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 5. Reading: 126,086 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,133 MB. Expect lag when fps falls and entities climb.

What is the uptime on FUN LAND, and is it online?

Check: connection. FUN LAND is online at this moment. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does FUN LAND enforce, and what are its settings?

No gather rate appears in the name: FUN LAND. Groups stop at 2 players. The label given is duo. Mode check gives build & creative; a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is FUN LAND on?

From seed 108351968, the game generates the procedural map on FUN LAND. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto FUN LAND?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.82:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.