TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
Online NA 173.214.174.18:25590 checked 7m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 0 · below 20 is lag, below 10 is badEntities
48 h range 134,710–170,706 · memory 5,426 MBUptime
4 h 50 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:47 UTC26d ago | 3 | – | running | 1 |
| Fri 2 Oct, 19:58 UTC26d ago | 3 | – | 0.5 days | 2 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 2 | – | 1.1 days | 1 |
| Wed 30 Sep, 06:19 UTC29d ago | 5 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/200
- 5/100
- 57/999
- 9/150
- 3/125
- 2/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
The busiest point of its recent wipes drew 3 players on average. 34 hours after the wipe, the crowd peaked on the latest wipe.
When does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe?
The only wipe for TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days 6 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; ^q (Premium): Check: access. Premium players only; NA (North America): The server browser files it under North America from TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
These Rust Metrics lists carry TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: Modded Rust servers, checked live, Build and creative servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit in the rankings?
Player hours over the last seven days put TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! at #2,950, #491 in North America, in the top 13% of all ranked servers.
What player count does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! carry?
1 of 200 slots are filled on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 00:00 UTC, 3 players on average.
Operator and location
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit?
Reading: location. The NA tag puts TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 173.214.174.18:25590.
What Rust version is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Check: protocol. To join, your game must match; Steam handles the update.
How does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! perform?
Over the last 48 hours the average was 33 server fps; the floor was 9. Reading: 170,706 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,133 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and is it online?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! configured, and what rules are in force?
Check: gather rate. The name TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! does not state one. Group size, maximum: 16 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Check: map. Procedural, size 4,250, seed 1337, generated by the game on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
How can you get onto TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Press F1 in Rust and enter client.connect 173.214.174.18:25590. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Check: access. Premium players only.