RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers66.51.99.74:28050
Offline Full Queue Fresh wipe Wipe due No query

Dad Mode | Low Stress with QoL Mods

Offline NA 66.51.99.74:28050 checked 14d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,226top 70% · #1547 in NA
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap18.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:02 UTC26d ago 0 – running 0
Sun 13 Sep, 14:38 UTC45d ago 2 halved by day 5 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Dad Mode | Low Stress with QoL Mods when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half when it didn't.

When does Dad Mode | Low Stress with QoL Mods wipe?

With the force wipe, once a month, Dad Mode | Low Stress with QoL Mods wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Dad Mode | Low Stress with QoL Mods?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America from Dad Mode | Low Stress with QoL Mods. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Dad Mode | Low Stress with QoL Mods appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Dad Mode | Low Stress with QoL Mods: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Dad Mode | Low Stress with QoL Mods hold among Rust servers?

Ranked by seven-day player hours, Dad Mode | Low Stress with QoL Mods sits at #15,226 and #1,547 in North America, inside the top 70%.

What player count does Dad Mode | Low Stress with QoL Mods carry?

Dad Mode | Low Stress with QoL Mods is not responding; status offline, last seen 14 days 10 hours ago.

Operator and location

Where does Dad Mode | Low Stress with QoL Mods sit?

Reading: location. The NA tag puts Dad Mode | Low Stress with QoL Mods in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.99.74:28050.

What Rust version is Dad Mode | Low Stress with QoL Mods on?

Reading: Dad Mode | Low Stress with QoL Mods, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Dad Mode | Low Stress with QoL Mods, and is it online?

Reading: offline. Dad Mode | Low Stress with QoL Mods last answered 14 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Dad Mode | Low Stress with QoL Mods enforce, and what are its settings?

No gather rate appears in the name: Dad Mode | Low Stress with QoL Mods. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Dad Mode | Low Stress with QoL Mods?

Check: map. Procedural, size 5,000, seed 1337, generated by the game on Dad Mode | Low Stress with QoL Mods. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

How do you connect to Dad Mode | Low Stress with QoL Mods?

Press F1 in Rust and enter client.connect 66.51.99.74:28050. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.