Settlers Village -50XGather / 50% Decay
Online NA 66.51.99.69:28005 checked 11m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 45,500–65,558 · memory 2,575 MBUptime
15 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:03 UTC10d ago | 2 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC24d ago | 1 | halved by day 3 | 14.5 days | 0 |
| Fri 2 Oct, 10:05 UTC26d ago | 2 | held half | 2 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | – | 0.7 days | 0 |
| Wed 30 Sep, 05:40 UTC28d ago | 2 | – | 1.5 days | 0 |
| Thu 24 Sep, 05:22 UTC34d ago | 1 | halved by day 2 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 56/200
- 43/200
- 41/100
- 71/100
- 22/150
- 11/200
Quick answers
from the figures on this pageWipe timing
What happens on Settlers Village -50XGather / 50% Decay when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 23 hours. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell below half by day 2.5 when it didn't.
When does Settlers Village -50XGather / 50% Decay wipe?
With the force wipe, once a month, Settlers Village -50XGather / 50% Decay wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 10 days 3 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Settlers Village -50XGather / 50% Decay?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Settlers Village -50XGather / 50% Decay. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Settlers Village -50XGather / 50% Decay appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Settlers Village -50XGather / 50% Decay: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
What position does Settlers Village -50XGather / 50% Decay hold among Rust servers?
Top 46% of all ranked servers: Settlers Village -50XGather / 50% Decay takes #10,243 on seven-day player hours and #1,288 in North America.
What is the population on Settlers Village -50XGather / 50% Decay?
Current headcount on Settlers Village -50XGather / 50% Decay: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 05:00 UTC, averaging 1 players at that hour.
Server
Which location does Settlers Village -50XGather / 50% Decay run from?
Its NA tag places Settlers Village -50XGather / 50% Decay in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.69:28005.
What Rust version is Settlers Village -50XGather / 50% Decay on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Settlers Village -50XGather / 50% Decay. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Settlers Village -50XGather / 50% Decay?
Reading: 8 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 65,558. Buildings, deployables and all else included. Check: memory. Peak use was 3,041 MB. Expect lag when fps falls and entities climb.
How reliable is Settlers Village -50XGather / 50% Decay, and is it online now?
Check: connection. Settlers Village -50XGather / 50% Decay is online at this moment. By its reported uptime, the last restart was roughly 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
How is Settlers Village -50XGather / 50% Decay configured, and what rules are in force?
Reading the name gives no gather rate for Settlers Village -50XGather / 50% Decay. Check: group limit. Up to 16 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Settlers Village -50XGather / 50% Decay on?
Check: map. Procedural, size 4,096, seed 1337, generated by the game on Settlers Village -50XGather / 50% Decay. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
What do you do to join Settlers Village -50XGather / 50% Decay?
To join: start Rust, press F1 and type client.connect 66.51.99.69:28005. Or press Launch Rust here and Steam opens the game and connects you.