WATERMELON TESTING SERVER
Offline NA 66.51.99.62:28025 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/200
- 3/100
- 1/200
- 62/999
- 12/150
- 2/125
Quick answers
from the figures on this pageWipe schedule
How often does WATERMELON TESTING SERVER wipe, and when?
From the force wipe, the next wipe of WATERMELON TESTING SERVER is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 55 days 20 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
Which tags does WATERMELON TESTING SERVER carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts800 (Group limit): Team cap: 800; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from WATERMELON TESTING SERVER. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show WATERMELON TESTING SERVER?
These Rust Metrics lists carry WATERMELON TESTING SERVER: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does WATERMELON TESTING SERVER sit in the rankings?
Player hours over the last seven days put WATERMELON TESTING SERVER at #15,143, #1,575 in North America, in the top – of all ranked servers.
What is the population on WATERMELON TESTING SERVER?
WATERMELON TESTING SERVER is not responding; status offline, last seen 45 days 15 hours ago.
Operator and location
What location is WATERMELON TESTING SERVER hosted in?
Reading: location. The NA tag puts WATERMELON TESTING SERVER in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.62:28025.
What Rust version is WATERMELON TESTING SERVER on?
Reading: WATERMELON TESTING SERVER, Rust network protocol 2633 and build 163493, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on WATERMELON TESTING SERVER, and is it online?
Check: connection. WATERMELON TESTING SERVER is offline at this moment. Last contact was 45 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on WATERMELON TESTING SERVER?
Check: gather rate. The name WATERMELON TESTING SERVER does not state one. Check: group limit. Up to 800 players. Mode check gives build & creative; building sandbox, with gathering removed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is WATERMELON TESTING SERVER on?
Procedural map on WATERMELON TESTING SERVER, made by the game's generator.
Connection
What do you do to join WATERMELON TESTING SERVER?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.62:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.