RUST METRICSFlight deck · live data
Data live Servers11,814 Players72,000 Populated3,646 Fresh wipes 3 h206 Scan5 min
‹ All servers66.51.99.61:28025
Online Full Queue Fresh wipe Wipe due No query

The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default

Online NA 66.51.99.61:28025 checked 8m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 138,539 ×1000

Entities

48 h range 113,082–138,539 · memory 2,808 MB
1239 ET SINCE RESTART 02:59

Uptime

2 h 59 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,959top 27% · #975 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory2,808MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 6 hours.

How often does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default wipe, and when?

Once a month The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 19 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts12 (Group limit): You may team up with at most 12; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in from The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

On Rust Metrics, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default sit in the rankings?

Top 27% of all ranked servers: The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default takes #5,959 on seven-day player hours and #975 in North America.

How full does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default get?

Current headcount on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default run from?

Its NA tag places The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.61:28025.

What Rust version is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default on?

Reading: The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Check: fps. Average 8 server fps over the last 48 hours, low of 5. Within range. Reading: 138,539 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,841 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, and is it online now?

Check: connection. The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 22 September 2026.

Map and rules

What settings and rules apply on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Check: gather rate. The name The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default does not state one. Group size, maximum: 12 players. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Size 4,750 and seed 441803349: the game generates the procedural map on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.61:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/pJM49Tg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts12
Group limit You may team up with at most 12.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.