Lululand | PVE | Small
Offline NA 66.51.99.57:28120 checked 1d ago
Server instruments
last reading Tue 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 79,345–79,345 · memory 2,286 MBUptime
1 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:46 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/200
- 24/200
- 10/100
- 59/100
- 2/150
- 5/200
Quick answers
from the figures on this pageWipe timing
What happens on Lululand | PVE | Small when wipe day comes?
At their busiest, its recent wipes drew 10 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe.
When does Lululand | PVE | Small wipe?
Once a month Lululand | PVE | Small wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 14 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Lululand | PVE | Small carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from Lululand | PVE | Small. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Lululand | PVE | Small appear in Rust Metrics lists and filters?
On Rust Metrics, Lululand | PVE | Small sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Lululand | PVE | Small sit in the rankings?
Top 20% of all ranked servers: Lululand | PVE | Small takes #4,497 on seven-day player hours and #765 in North America.
What player count does Lululand | PVE | Small carry?
Lululand | PVE | Small is not responding; status offline, last seen 47 hours ago. Seven-day check: 1 players on average. Peak reading: 3.
Operator and location
Which location does Lululand | PVE | Small run from?
Its NA tag places Lululand | PVE | Small in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.57:28120.
What Rust version is Lululand | PVE | Small on?
Reading: Lululand | PVE | Small, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Lululand | PVE | Small within range?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 79,345. Buildings, deployables and all else included. Reading: 2,286 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Lululand | PVE | Small up, and how often does it stay up?
Lululand | PVE | Small reports offline. The last reading came 47 hours ago. Check: restart. The uptime it reports puts the last restart about 24 hours ago. Reading: 78% uptime over the last 7 full days. It was up 131 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
What rules does Lululand | PVE | Small enforce, and what are its settings?
No gather rate appears in the name: Lululand | PVE | Small. The group cap is 8 players, which is the default in the game. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Lululand | PVE | Small?
Check: map. Procedural, size 3,000, seed 457275952, generated by the game on Lululand | PVE | Small. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Lululand | PVE | Small?
To join: start Rust, press F1 and type client.connect 66.51.99.57:28120. Or press Launch Rust here and Steam opens the game and connects you.