Rusty Playhouse - PVE
Online NA 66.51.99.126:28020 checked 6m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 55,682–58,325 · memory 3,001 MBUptime
6 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/200
- 18/200
- 57/100
- 9/100
- 11/150
- 7/200
Quick answers
from the figures on this pageReset cycle
What happens on Rusty Playhouse - PVE when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 30 hours in.
What wipe timing does Rusty Playhouse - PVE follow?
Once a month Rusty Playhouse - PVE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 19 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does Rusty Playhouse - PVE carry, and what do they mean?
These are the tags Rusty Playhouse - PVE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rusty Playhouse - PVE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rusty Playhouse - PVE: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Rusty Playhouse - PVE hold among Rust servers?
Player hours over the last seven days put Rusty Playhouse - PVE at #3,942, #657 in North America, in the top 18% of all ranked servers.
How full does Rusty Playhouse - PVE get?
0 of 50 slots are filled on Rusty Playhouse - PVE right now. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 2 players, at 17:00 UTC over the last 48 hours.
Server
Where does Rusty Playhouse - PVE sit?
Rusty Playhouse - PVE gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.126:28020.
What Rust version is Rusty Playhouse - PVE on?
Rust network protocol 2635 and build 168909 on Linux is the build Rusty Playhouse - PVE runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rusty Playhouse - PVE?
Over the last 48 hours the average was 19 server fps; the floor was 5. Reading: 58,325 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,144 MB. Expect lag when fps falls and entities climb.
What is the uptime on Rusty Playhouse - PVE, and is it online?
Check: connection. Rusty Playhouse - PVE is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rusty Playhouse - PVE?
Check: gather rate. The name Rusty Playhouse - PVE does not state one. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rusty Playhouse - PVE?
Check: map. Procedural, size 3,000, seed 1090399272, generated by the game on Rusty Playhouse - PVE. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Rusty Playhouse - PVE?
Press F1 in Rust and enter client.connect 66.51.99.126:28020. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
