RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers66.51.98.63:28050
Online Full Queue Fresh wipe Wipe due No query

PVE Chill Zone

Online NA 66.51.98.63:28050 checked 12m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 87,986 ×1000

Entities

48 h range 69,934–90,488 · memory 2,372 MB
1239 ET SINCE RESTART 18:59

Uptime

18 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,183top 68% · #1492 in NA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory2,372MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

0246808:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on PVE Chill Zone when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does PVE Chill Zone follow?

The only wipe for PVE Chill Zone is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does PVE Chill Zone carry, and what do they mean?

These are the tags PVE Chill Zone publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show PVE Chill Zone?

These Rust Metrics lists carry PVE Chill Zone: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does PVE Chill Zone sit in the rankings?

Ranked by seven-day player hours, PVE Chill Zone sits at #15,183 and #1,492 in North America, inside the top 68%.

How full does PVE Chill Zone get?

Current headcount on PVE Chill Zone: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does PVE Chill Zone sit?

Its NA tag places PVE Chill Zone in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.98.63:28050.

What Rust version is PVE Chill Zone on?

Rust network protocol 2635 and build 168909 on Linux is the build PVE Chill Zone runs. Matching protocol is required to join. Let Steam update your game.

Is performance on PVE Chill Zone within range?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 90,488, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,521 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is PVE Chill Zone, and is it online now?

PVE Chill Zone reports online. Status: normal. Reading: uptime. About 18 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does PVE Chill Zone enforce, and what are its settings?

Reading the name gives no gather rate for PVE Chill Zone. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PVE Chill Zone?

From seed 1109983704, the game generates the procedural map on PVE Chill Zone. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto PVE Chill Zone?

Check: join. Open Rust, press F1, then enter client.connect 66.51.98.63:28050. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/849qKwXsg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.