Porchatta's Paradise
Online NA 66.51.98.62:28000 checked 8m ago
Server instruments
last reading Fri 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 115,228–118,045 · memory 4,346 MBUptime
6 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:39 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/200
- 61/100
- 30/200
- 26/100
- 18/150
- 5/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Porchatta's Paradise?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Porchatta's Paradise follow?
The only wipe for Porchatta's Paradise is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 11 days 11 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Porchatta's Paradise?
Tags published by Porchatta's Paradise, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Porchatta's Paradise?
On Rust Metrics, Porchatta's Paradise sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does Porchatta's Paradise sit in the rankings?
Top 32% of all ranked servers: Porchatta's Paradise takes #7,197 on seven-day player hours and #1,109 in North America.
What is the population on Porchatta's Paradise?
0 of 50 slots are filled on Porchatta's Paradise right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does Porchatta's Paradise run from?
Reading: location. The NA tag puts Porchatta's Paradise in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.98.62:28000.
What Rust version is Porchatta's Paradise on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Porchatta's Paradise. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Porchatta's Paradise within range?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 118,045. Buildings, deployables and all else included. Reading: 4,885 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Porchatta's Paradise up, and how often does it stay up?
Porchatta's Paradise reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Rules and settings
What settings and rules apply on Porchatta's Paradise?
Check: gather rate. The name Porchatta's Paradise does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.
What map is Porchatta's Paradise on?
From seed 1, the game generates the procedural map on Porchatta's Paradise. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Porchatta's Paradise?
Press F1 in Rust and enter client.connect 66.51.98.62:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status.
