RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers66.51.97.62:28045
Online Full Queue Fresh wipe Wipe due No query

priv

Online 66.51.97.62:28045 checked 8m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,555 ×1000

Entities

48 h range 119,120–123,932 · memory 3,138 MB
1239 ET SINCE RESTART 08:50

Uptime

8 h 50 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,321top 64%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory3,138MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

0246807:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:19 UTC FW27d ago 1 – running 0
Wed 30 Sep, 16:44 UTC28d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on priv when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.

When does priv wipe?

The only wipe for priv is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 10 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does priv carry, and what do they mean?

These are the tags priv publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show priv?

On Rust Metrics, priv sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does priv sit in the rankings?

Ranking for priv: #14,321 on seven-day player hours, top 64% of all ranked servers.

What is the population on priv?

0 of 50 slots are filled on priv right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does priv sit?

No region tag on priv. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.97.62:28045.

What Rust version is priv on?

Reading: priv, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on priv within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 123,932 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,782 MB. Expect lag when fps falls and entities climb.

Is priv up, and how often does it stay up?

Check: connection. priv is online at this moment. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is priv configured, and what rules are in force?

Reading the name gives no gather rate for priv. The cap on groups is 20 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on priv?

Check: map. Procedural, size 4,500, seed 3847344, generated by the game on priv. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto priv?

Press F1 in Rust and enter client.connect 66.51.97.62:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts20
Group limit Team cap: 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.