US | Farmer's Paradise PVE | No Raiding/Killing/Stealing
Online NA 66.51.96.64:28025 checked 9m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 82,678–101,216 · memory 3,257 MBUptime
23 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:13 UTC23d ago | 2 | – | running | 0 |
| Sun 4 Oct, 18:13 UTC24d ago | 2 | – | 1 days | 0 |
| Sat 3 Oct, 18:13 UTC25d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:13 UTC26d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/200
- 15/200
- 58/100
- 8/100
- 8/150
- 5/200
Quick answers
from the figures on this pageReset cycle
What happens on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe.
When does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe?
The only wipe for US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 23 days 18 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing carry, and what do they mean?
These are the tags US | Farmer's Paradise PVE | No Raiding/Killing/Stealing publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing appear in Rust Metrics lists and filters?
Rust Metrics lists featuring US | Farmer's Paradise PVE | No Raiding/Killing/Stealing: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing hold among Rust servers?
Ranked by seven-day player hours, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing sits at #3,770 and #631 in North America, inside the top 17%.
How full does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing get?
0 of 50 slots are filled on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing right now. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 01:00 UTC, averaging 3 players at that hour.
Server
Which location does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing run from?
Reading: location. The NA tag puts US | Farmer's Paradise PVE | No Raiding/Killing/Stealing in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.96.64:28025.
What Rust version is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on?
Rust network protocol 2635 and build 168909 on Linux is the build US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing within range?
Reading: 27 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 101,216, counting buildings, deployables and the rest of the world. Reading: 3,336 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, and is it online now?
Check: connection. US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is online at this moment. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
Check: gather rate. The name US | Farmer's Paradise PVE | No Raiding/Killing/Stealing does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on?
Check: map. Procedural, size 4,250, seed 145956, generated by the game on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
To join: start Rust, press F1 and type client.connect 66.51.96.64:28025. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/zdHUP6SPqm is where its website sits.