RUST METRICSFlight deck · live data
Data live Servers11,720 Players57,954 Populated3,334 Fresh wipes 3 h174 Scan5 min
‹ All servers66.51.96.62:28015
Online Full Queue Fresh wipe Wipe due No query

The Land Of The Dead

Online NA 66.51.96.62:28015 checked 11m ago

duo monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,897 ×1000

Entities

48 h range 39,571–52,792 · memory 1,572 MB
1239 ET SINCE RESTART 01:00

Uptime

1 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,059top 41% · #1228 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory1,572MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 41% of all ranked servers, top 66% in NA, and #319 of the duo servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap6.7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 3 – running 1
Fri 25 Sep, 00:15 UTC34d ago 3 halved by day 3 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on The Land Of The Dead when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 24 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.

How often does The Land Of The Dead wipe, and when?

Once a month The Land Of The Dead wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 16 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does The Land Of The Dead carry, and what do they mean?

Tags published by The Land Of The Dead, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show The Land Of The Dead?

On Rust Metrics, The Land Of The Dead sits in these lists: Duo Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Player count

Where does The Land Of The Dead sit in the rankings?

Player hours over the last seven days put The Land Of The Dead at #9,059, #1,228 in North America, in the top 41% of all ranked servers. The duo group places it at #319.

What is the population on The Land Of The Dead?

Current headcount on The Land Of The Dead: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 02:00 UTC, 1 players on average.

Operator and location

What location is The Land Of The Dead hosted in?

Its NA tag places The Land Of The Dead in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.96.62:28015.

What Rust version is The Land Of The Dead on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by The Land Of The Dead. Matching protocol is required to join. Let Steam update your game.

Is performance on The Land Of The Dead within range?

Over the last 48 hours the average was 8 server fps; the floor was 5. Reading: 52,792 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,905 MB. Expect lag when fps falls and entities climb.

How reliable is The Land Of The Dead, and is it online now?

Reading: online. The Land Of The Dead answers right now. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on The Land Of The Dead?

Reading the name gives no gather rate for The Land Of The Dead. Check: group limit. 2 players, under the name duo. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is The Land Of The Dead on?

Size 3,000 and seed 25112511: the game generates the procedural map on The Land Of The Dead from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join The Land Of The Dead?

To join: start Rust, press F1 and type client.connect 66.51.96.62:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/deC4xKDn6E.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.