MiX Shape Gen
Offline 65.181.3.127:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 08:40 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 07:14 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:37 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:31 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:08 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 02:37 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 02:30 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 22:46 UTC4d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/300
- 8/3300
- 100/50
- 1/50
- 1/40
- 2/300
Quick answers
from the figures on this pageWipe timing
When does MiX Shape Gen wipe?
A new world is made every few hours by MiX Shape Gen, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on MiX Shape Gen?
These are the tags MiX Shape Gen publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MiX Shape Gen?
On Rust Metrics, MiX Shape Gen sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does MiX Shape Gen sit in the rankings?
Player hours over seven days put MiX Shape Gen at #12,461, in the top 56% of all ranked servers.
What player count does MiX Shape Gen carry?
MiX Shape Gen is not responding; status offline, last seen 2 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does MiX Shape Gen run from?
No region tag on MiX Shape Gen. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 65.181.3.127:28015.
What Rust version is MiX Shape Gen on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by MiX Shape Gen. Check: protocol. To join, your game must match; Steam handles the update.
Is MiX Shape Gen up, and how often does it stay up?
Reading: offline. MiX Shape Gen last answered 2 days 8 hours ago. Reading: 21% uptime over the last 5 full days. It was up 25 of 120 hours. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
What settings and rules apply on MiX Shape Gen?
Reading the name gives no gather rate for MiX Shape Gen. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join MiX Shape Gen?
Press F1 in Rust and enter client.connect 65.181.3.127:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.