RUST METRICSFlight deck · live data
Data live Servers11,721 Players56,361 Populated3,397 Fresh wipes 3 h135 Scan5 min
‹ All servers64.7.4.15:28015
Online Full Queue Fresh wipe Wipe due No query

Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly

Online NA 64.7.4.15:28015 checked 9m ago

2x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,995 ×1000

Entities

48 h range 65,645–68,141 · memory 3,165 MB
1239 ET SINCE RESTART 5D 03H

Uptime

5 days 3 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,873top 67% · #1504 in NA
Last wipe12d agobiweekly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory3,165MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Thu 12 Nov, 19:05 UTC15d 19h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 19hFW
  4. WPT 4Thu 10 Dec, 19:05 UTC43d 19h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:05 UTC12d ago 0 – running 0
Thu 1 Oct, 17:35 UTC FW26d ago 1 halved by day 2 14.1 days 0
Thu 17 Sep, 19:05 UTC40d ago 1 halved by day 5 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3.5 it fell below half.

How often does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly wipe, and when?

every 4 weeks on Thursday at 19:05 UTC is how Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 12 days 4 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America from Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

These Rust Metrics lists carry Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Occupancy

Where does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly sit in the rankings?

Player hours over the last seven days put Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly at #14,873, #1,504 in North America, in the top 67% of all ranked servers.

What player count does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly carry?

0 of 100 slots are filled on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly run from?

Reading: location. The NA tag puts Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.7.4.15:28015.

What Rust version is Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the build Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 39. Within range. Reading: 68,141 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,737 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly, and is it online now?

Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 3 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

The name carries the rate: 2x gather on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

Check: map. Procedural, size 3,500, seed 4323500, generated by the game on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

Check: join. Open Rust, press F1, then enter client.connect 64.7.4.15:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://stats.slug.gg/rust is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.