Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly
Online NA 64.7.4.15:28015 checked 9m ago
Server instruments
last reading Tue 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 39 · below 20 is lag, below 10 is badEntities
48 h range 65,645–68,141 · memory 3,165 MBUptime
5 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 2Thu 12 Nov, 19:05 UTC15d 19h
- WPT 3Thu 3 Dec, 19:00 UTC36d 19hFW
- WPT 4Thu 10 Dec, 19:05 UTC43d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:05 UTC12d ago | 0 | – | running | 0 |
| Thu 1 Oct, 17:35 UTC FW26d ago | 1 | halved by day 2 | 14.1 days | 0 |
| Thu 17 Sep, 19:05 UTC40d ago | 1 | halved by day 5 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/100
- 1/100
- 0/75
- 1/100
- 0/150
- 209/250
Quick answers
from the figures on this pageWipe schedule
What happens on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3.5 it fell below half.
How often does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly wipe, and when?
every 4 weeks on Thursday at 19:05 UTC is how Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 12 days 4 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tags
How should you read the tags on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America from Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?
These Rust Metrics lists carry Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Occupancy
Where does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly sit in the rankings?
Player hours over the last seven days put Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly at #14,873, #1,504 in North America, in the top 67% of all ranked servers.
What player count does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly carry?
0 of 100 slots are filled on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly run from?
Reading: location. The NA tag puts Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.7.4.15:28015.
What Rust version is Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is the build Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly within range?
Check: fps. Average 60 server fps over the last 48 hours, low of 39. Within range. Reading: 68,141 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,737 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly, and is it online now?
Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 3 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?
The name carries the rate: 2x gather on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?
Check: map. Procedural, size 3,500, seed 4323500, generated by the game on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?
Check: join. Open Rust, press F1, then enter client.connect 64.7.4.15:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://stats.slug.gg/rust is where its website sits.