10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt
Online NA 74.91.115.89:41215 checked 9m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 97 · below 20 is lag, below 10 is badEntities
48 h range 94,440–97,596 · memory 2,301 MBUptime
15 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:01 UTC, in 1d 22h. Every other Thursday at 19:01 UTC · medium confidence
Coming wipes
- WPT 1Thu 29 Oct, 19:01 UTC1d 22h
- WPT 2Thu 5 Nov, 19:00 UTC8d 22hFW
- WPT 3Thu 12 Nov, 19:01 UTC15d 22h
- WPT 4Thu 26 Nov, 19:01 UTC29d 22h
- WPT 5Thu 3 Dec, 19:00 UTC36d 22hFW
- WPT 6Thu 10 Dec, 19:01 UTC43d 22h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:01 UTC12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:03 UTC FW26d ago | 3 | halved by day 2 | 14 days | 1 |
| Thu 24 Sep, 19:01 UTC33d ago | 7 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:02 UTC40d ago | 6 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/100
- 2/100
- 2/75
- 0/100
- 199/200
- 153/200
Quick answers
from the figures on this pageWipe timing
What happens on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt when wipe day comes?
The busiest point of its recent wipes drew 5 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.
How often does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt wipe, and when?
Wipes on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt come every other Thursday at 19:01 UTC. Due on Thursday 29 October at 19:01 UTC is its next wipe. 12 days 1 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
Which tags does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt carry, and what do they mean?
These are the tags 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player count
What position does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt hold among Rust servers?
Player hours over the last seven days put 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt at #2,936, #482 in North America, in the top 13% of all ranked servers.
What is the population on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
0 of 150 slots are filled on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt right now. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 04:00 UTC, 2 players on average.
Operator and location
Where does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt sit?
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 74.91.115.89:41215.
What Rust version is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt on?
Rust network protocol 2635 and build 168909 on Windows is the build 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs. Matching protocol is required to join. Let Steam update your game.
How does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt perform?
Check: fps. Average 115 server fps over the last 48 hours, low of 97. Within range. Check: entities. The peak was 97,596, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,445 MB. Expect lag when fps falls and entities climb.
How reliable is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, and is it online now?
Reading: online. 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt answers right now. By its reported uptime, the last restart was roughly 15 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Gather rate check: 2x. That comes from the name 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
From seed 20247, the game generates the procedural map on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Press F1 in Rust and enter client.connect 74.91.115.89:41215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.isrusty.net/ is where its website sits.