RUST METRICSFlight deck · live data
Data live Servers11,699 Players40,133 Populated2,984 Fresh wipes 3 h90 Scan5 min
‹ All servers168.197.96.43:28015
Online Full Queue Fresh wipe Wipe due No query

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 11m ago

2x biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 150 SERVER FPS

Server fps

48 h low 79 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,547 ×1000

Entities

48 h range 49,297–53,785 · memory 1,420 MB
1239 ET SINCE RESTART 06:41

Uptime

6 h 41 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,287top 15% · #538 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory1,420MB48 h peak 3 players
REC 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 12 Nov, 23:13 UTC14d 21h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 16hFW
  4. WPT 4Thu 10 Dec, 23:13 UTC42d 21h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC13d ago 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC41d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The busiest point of its recent wipes drew 4 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 9 when it didn't.

What wipe timing does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly follow?

every 4 weeks on Thursday at 23:13 UTC is how TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 2 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly carry, and what do they mean?

Tags published by TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

These Rust Metrics lists carry TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Occupancy

Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly sit in the rankings?

Top 15% of all ranked servers: TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly takes #3,287 on seven-day player hours and #538 in North America.

How full does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly get?

0 of 100 slots are filled on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly right now. Check: players over seven days. Average 1, peak 6. Check: 48-hour peak. 05:00 UTC, 3 players on average.

Server details

Which location does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run from?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.197.96.43:28015.

What Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on?

Reading: TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Over the last 48 hours the average was 134 server fps; the floor was 79. Peak entity count: 53,785. Buildings, deployables and all else included. Reading: 3,949 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it online now?

Check: connection. TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly enforce, and what are its settings?

The name carries the rate: 2x gather on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on?

Size 3,000 and seed 1611451828: the game generates the procedural map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Press F1 in Rust and enter client.connect 168.197.96.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/QpwNR4Tynm is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.