(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
Online NA · us5 91.229.114.45:28135 checked 12m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 67,551–86,192 · memory 4,327 MBUptime
20 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:03 UTC, in 14h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:03 UTC14h
- WPT 2Thu 5 Nov, 19:00 UTC7d 15hFW
- WPT 3Thu 12 Nov, 18:03 UTC14d 14h
- WPT 4Thu 26 Nov, 18:03 UTC28d 14h
- WPT 5Thu 3 Dec, 19:00 UTC35d 15hFW
- WPT 6Thu 10 Dec, 18:03 UTC42d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:03 UTC13d ago | 7 | – | running | 1 |
| Fri 9 Oct, 10:40 UTC19d ago | 5 | held half | 6.3 days | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC41d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC42d ago | 4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 2/75
- 132/200
- 163/200
- 309/370
- 106/115
Quick answers
from the figures on this pageWipe schedule
What happens on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP when wipe day comes?
The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 43 hours in. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. It fell below half by day 7 when it didn't.
What wipe timing does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP follow?
Its tag guides the prediction: too few of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:03 UTC is its next wipe. 13 days 9 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
Which tags does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP carry, and what do they mean?
Tags published by (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
On Rust Metrics, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Where does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sit in the rankings?
Top 9% of all ranked servers: (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP takes #2,025 on seven-day player hours and #315 in North America.
How full does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP get?
Current headcount on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP: 3 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 8. Average at the busiest hour was 3 players, at 02:00 UTC over the last 48 hours.
Server details
What location is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hosted in?
North America is where (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.229.114.45:28135.
What Rust version is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on?
Reading: (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP perform?
Reading: 52 server fps on average across the last 48 hours. It never dropped below 1. Reading: 86,192 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,327 MB. Expect lag when fps falls and entities climb.
What is the uptime on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, and is it online?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP enforce, and what are its settings?
Gather rate check: 2x. That comes from the name (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on?
Check: map. Procedural, size 4,250, seed 1337, generated by the game on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
To join: start Rust, press F1 and type client.connect 91.229.114.45:28135. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/4K9Y7EWrba.
